2 small targetting bugs
from
Sins Forums
1: Ships will not autoattack structures with 0 HP (placed but not built) even if there are no other targets. As even enemy structures take up tactical or civil buildpoints it can prevent you from building in a newly aquired gravwell.
You have to destroy these structures manually to get rid of them.
Either give them a low priority or the same as the built/partially built one as it really takes only one salve to destroy it(i hate this with metal/crystal extractors)
2: Due to the "dagage optimisation" gauss cannons sometimes switch targets if a ship is very badly damaged (20-50 hp) but not destroyed. They then witch to a new fresh target an leave the ship that would take only one more hit fighting on.
Dependent on the researches done it can happen quite often and you have to manually target teh gauss to the badly damaged ships to destroy them.
I didn´t have this problem with other ships, probably because their weapons don´t do such a high single impact damage and this keep hitting the ship even if its Hp is low.
You have to destroy these structures manually to get rid of them.
Either give them a low priority or the same as the built/partially built one as it really takes only one salve to destroy it(i hate this with metal/crystal extractors)
2: Due to the "dagage optimisation" gauss cannons sometimes switch targets if a ship is very badly damaged (20-50 hp) but not destroyed. They then witch to a new fresh target an leave the ship that would take only one more hit fighting on.
Dependent on the researches done it can happen quite often and you have to manually target teh gauss to the badly damaged ships to destroy them.
I didn´t have this problem with other ships, probably because their weapons don´t do such a high single impact damage and this keep hitting the ship even if its Hp is low.
Its a known issue, been corrected just not in a released patch.
) but probably not. And as it takes up logistical and tactical slots to build they won´t be able to utilize the planet properly.