JohnHusky JohnHusky

20,368 ships (lots of images) beta3 testing

20,368 ships (lots of images) beta3 testing

+ means there are more but the number is what there is at the given location

1318
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-27-32-83.jpg

1649
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-30-06-29.jpg

1760
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-26-20.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-29-16.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-31-35-69.jpg

2042
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-35-11-52.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-47-57-75.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 05-48-03-94.jpg

4004+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 06-00-51-94.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-36-81.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-14-47-01.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-04-15.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 07-31-56-73.jpg

5471+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 16-49-35-66.jpg

6006+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-08-26-46.jpg

7005+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 17-59-40-71.jpg

8000+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-44-57-32.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-47-35-64.jpg
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 18-49-41-99.jpg

8665+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-14-49-50.jpg

9036+
http://www.bkorion.dk/sins/beta3/mod/Sins of a Solar Empire 2007-10-25 19-39-32-57.jpg

10.202+


10.534


10.534 Cobalt's




10.534 KOL Battleship's






10.534 Scouts getting in formation






12.274+


14.007+


15.021+


20.368








heres the 10.534 ships savegame for testing

heres the 20.368 ships savegame for testing

129,240 views 158 replies
Reply #126 Top
You guys know once I get my God box resurrected I'm going to give Multi a run for the money.

Anyway, nice stuff some of those images should be on a few of the reviews on other sites (as well as this one in the media section) so people become true believers thus Sinners! :CONGRAT:
Reply #127 Top
You guys know once I get my God box resurrected I'm going to give Multi a run for the money.
End of quote


Good luck on that :D
Reply #128 Top
lol awesome XD
*puts one of the pics as desktop background* :)
Reply #130 Top
but this says something though, the game engine gotta be a very stable one.
Reply #131 Top

If Sins supports 4 cores it IS the first game ever, not even Crysis or FarCry 2 support 4 cores, its simply to hard to program and split all the operations and calculations into different cores.

Still gonna tweak around a bit more and reduce the slots capital ships take, other then that, im happy
End of quote


You obviously never played Supreme Commander, which can handle up to 16 cores at once. Not very efficiently past the first 4 mind you, but it can use them all. And with a player made Core Thread tweaking utility it will use up to 8 cores very effectively.

But you're right that very few games use multiple cores effectively. But there are a few out there. ;)

Reply #132 Top
^Strange that.
My mate with a quad core plays sup com, it only ever max's out a single core, my laptop's dual core is only ever at 50% too (1 core)
It is an even crappier game if it supports 16 cores, but not 2 or 4
Reply #133 Top
This alone could have made me buy the game. Lol.
Reply #134 Top

this make anyone think of making an enders game mod??
End of quote


Not really, there isn't enough there in the space parts.
Reply #135 Top

^Strange that.
My mate with a quad core plays sup com, it only ever max's out a single core, my laptop's dual core is only ever at 50% too (1 core)
It is an even crappier game if it supports 16 cores, but not 2 or 4
End of quote


It does, but it lets Windows do the distribution, AMD DualCore drivers actually make that work a little better than the Intel version. Core 0 is maxed out almost immediately. Look around the GPGnet forums for Boris' Core Maximizer, that will redistribute the threads for SupCom much more effeciently than the game itself does. The multi-threading of SupCom isn't as high as it could be, since then it wouldn't run on single core CPUs. And since distributing of the threads is left to Windows, most of it will end up on Core 0 rather than the others. That little prog fixes that, i've had huge games where i was looking at close to 90% load on both my CPUs cores.
Reply #136 Top

^Strange that.
My mate with a quad core plays sup com, it only ever max's out a single core, my laptop's dual core is only ever at 50% too (1 core)
It is an even crappier game if it supports 16 cores, but not 2 or 4
End of quote


Then something must be really wrong on your PC i guesss, as i both played the beta and full version of supcom and it DOES use all 4 cores. Its been some time since i played it the last time but as i recall it used 90%, 50%, 50% and 10-20% on the last core.
Reply #137 Top
lol, You just blame it on my system.
1) Its on a laptop for me (dual core) so it runs like poo (10fps on lowest graphics)
2) Its on my mates server, quad core, and never hits the second core
3) It runs fine on my sole core 2.0ghz, full graphics no lag, 30fps.
4) its a crap game anyways, it takes 80mins to build a ship, stupid game!
Reply #138 Top
4) 80min :SURPRISED: i can build a "fatboy" in like 20sec :d you just gotta get your economy right.
Reply #139 Top
lol maybe so.
5) TO fricken complicated to get a grasp on, looses peoples interests
6) Runs like poo for its graphics
7) Looks ugly
8) Feels ugly
9) TO heavy on the system (A waste of 8GB, 2 - 3GB on movies!)
Reply #140 Top
My hat's off to you multi. I just can't bleave the swarm I am staring at... O.o I just don't know what to say other then wow. Please don't sqwish me! LOL
Reply #141 Top
hehe :d just remember this was done in beta 3, imagen how stable the engine is at release :D
Reply #142 Top
<----- Wet's self. Lol I can't honestly. I didn't even think it was posibel to get 10k ships to begin with. What's next? a full 100k?

... I don' think my heart could take it. LOL
Reply #143 Top
First thing I thought: "Our ships will blot out the sun!"
Reply #144 Top


I have the full version of sins does anyone know wich file and what i must change in order to build lots of capital ships.
Reply #145 Top
LOve it...I can already see some cool scenarios playing out...invading armada argh...
Reply #148 Top
What type of hardware? You running on.
Reply #149 Top
I would rule any world in just a few seconds