Mod Idea: Underwater fighting

Could be worked over alittle bit though..

If you think about it, Sins could make a pretty snappy under-water RTS mod. Think about it; massive water planet, fighting for 'floating' cities in the middle-depth of the ocean. It wouldn't be too hard, and would add some varatity to most of the mods, which will likely be based in space.

Add some fins and fans to the ship, and some 'leaking' bubbles would give a nice impression. Ships would 'hyperspace' when it's safe to (far enough from water debrey). Major resources could be Oxygen, and (obviously) some sort of building material. I haven't really thought alot about the general ideas that could be done, but if I had the time and I was making a mod for this game; it would be definetaly underwater. (Sorry for any spelling mistakes, too lazy to put into Microsoft word today)
5,661 views 4 replies
Reply #2 Top

Nice idear..but wouldn't it still be metal and some sort of crystal to build the ship? ......I'd like to see how they'd expload under water though :)

Reply #3 Top

So instead of space, your ships will operate underwater, however, ther is one logistical problem, what are you goiong to do about stars? and that the fact that the oceans depth is limited?

Reply #4 Top

Stars could be just massive empty areas of water.

 

And the planet could easily have massive oceans - it doesn't have to be realistic.

 

Explosions would consist mostly of a giant shockwave, but little fire.

EDIT: Holy fuck this is ancient.  Been searching?