Starbases rule, infrastructure drools.
from
Stardock Forums
Nice catchy title, hunh? It's true tho.
Infrastructure comes with maintanence costs, starbases modules don't. (AFAIK)
Infrastructure only helps that planet, bases help the whole sector.
Base modules can boost your movement and trade, and even slow enemies.
And starbase bonuses STACK (in that sector).
Don't forget that bases on resources can give HUGE bonuses by mid-game (+50%). I had two military resources, and I got my att/def/hps bonuses all over +100%, plus my morale resources got me to +160% morale
In your prime sectors (strategic resource and/or good planets), place at least one starbase and load that sucker up! Then place a strong defensive ship on it. The ship gets the attack bonus and makes it harder to sneak attack. (Critical resource bases, several battlehammers or better.) Invaders get severe penalties fighting in sectors where your starbases support your fighters ... which do you no good whatsoever if (a) you have no ships nearby, or (b) the starbases gets destroyed because you couldn't be bothered to stack some ships on it. Adding a +6 ship attack only costs 3 constructors. You can get +12 with eight (8) constructors, two bases each with Battlestations Mk I-II-III. Place a couple battle axes (better, battle hammers) on each, and slaughter incoming vessels!
Plus, and I realize this says something about me, you can SEE ships on a base: you can't see ships in orbit.
Look gang, this isn't Civ3.5, it's Civ-in-space. Drop your social allocation to 20%, push up your military/tech to 40%, and let your starbases carry you to victory!
Infrastructure comes with maintanence costs, starbases modules don't. (AFAIK)
Infrastructure only helps that planet, bases help the whole sector.
Base modules can boost your movement and trade, and even slow enemies.
And starbase bonuses STACK (in that sector).
Don't forget that bases on resources can give HUGE bonuses by mid-game (+50%). I had two military resources, and I got my att/def/hps bonuses all over +100%, plus my morale resources got me to +160% morale
In your prime sectors (strategic resource and/or good planets), place at least one starbase and load that sucker up! Then place a strong defensive ship on it. The ship gets the attack bonus and makes it harder to sneak attack. (Critical resource bases, several battlehammers or better.) Invaders get severe penalties fighting in sectors where your starbases support your fighters ... which do you no good whatsoever if (a) you have no ships nearby, or (b) the starbases gets destroyed because you couldn't be bothered to stack some ships on it. Adding a +6 ship attack only costs 3 constructors. You can get +12 with eight (8) constructors, two bases each with Battlestations Mk I-II-III. Place a couple battle axes (better, battle hammers) on each, and slaughter incoming vessels!
Plus, and I realize this says something about me, you can SEE ships on a base: you can't see ships in orbit.
Look gang, this isn't Civ3.5, it's Civ-in-space. Drop your social allocation to 20%, push up your military/tech to 40%, and let your starbases carry you to victory!