Fighters + Hold Position = looks stupid and possibly more effective than standard behaviour ?
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Sins Forums
Well, I don't know if this is expected behaviour or a known bug, but last night we played a 8 player FFA game where paradoxnt put his fighters on hold position and used manual targetting to move them around. Now fighters don't move around at all when they hold position, which makes them look like some kind of mini turrets AND they probably fire more often, because they are out of range less often when their weapon cooldown is over.
Here is the replay of the game:
Link
Another problem with that game was that it crashed at the end. =/
Here is the replay of the game:
Link
Another problem with that game was that it crashed at the end. =/