Schod Schod

the illustrious Anny battle

the illustrious Anny battle

here to thin the air of lies



because anny has been going about making a huge stink of this, I'm here to dispell the propoganda.

this is a half-second created chart of my decisions, anyone with half a brain should be able to follow my subsequent explanation:

my position was behind a single (dead?) asteroid, it was obviously quite tempting to sit there and defend because our empires were comparable in size and I had the desert, making it seem that I would be able to outproduce him. under normal circumstances I wouldnt have engaged in that, but because his HW was diametrically opposed on the star's grav well, because pirates were looming and because his fleet had the initial upper hand I chose to remain on the defensive because frankly I had no other choice. offensive against his fleet would have ruined me very quickly.

so throughout the game why didnt I send a strike force against his HW like I did with Ron? simple: I didnt have star superiority nor proximity, if I had sent anything to attack Anny's planets directly either 1) he would send out a small detatchment to remove them or 2) he would build proper defenses at his HW in time. option 3 would be a large detatchment, but he would have been able to simultaneously defend against me AND screw my internal planets over. I had no way of gaining star superiority due to his overproduction of fleets, and was thus, utterly and completely fucked.

everything cascades from there.

at the point where we became interlocked I already had built up a solid infrastructure at my desert planet, the culture grab *seemed* to be doing okay, and my economy appeared to be outdoing Annies. the first time he attacked he was able to do significant damage to me, but I had wiped out his fleet. eet brought up a valid point: why didnt I counterattack? simple: doing so would have ruined me, he already had minor defenses at the asteroid and I had no way of grabbing it before he could build a fleet capable of destroying mine and sending me back, this time down a cap and a few frigs and with a fresh armada on my tail.

after that it was an engagement of several balanced fleets that *began* to leen towards using LRMs, I was a fool not to notice, but there wasnt much I could have done in that respect anyway: so why didnt I produce fighters and light carriers
1) nobody knew at the time that fighters were particularly effective against LRMs, including me.
2) producing an abundance of them would require quite a bit of money including research and
3) they take time to build their fighters, time I did not have in any measure.

why didnt I reconfigure my infrastructure to build frigs? well I tried, but by the time it became apparent to me (yes I fucked up) that it was the move to make I was already too far gone to do anything about it.

so finally I have no fleet and anny bypasses my asteroid and I have the balls to say "hey, its your game, we done here?" because I wasnt interested in wasting either of our times for something I couldnt salvage.

anny you didnt make any goofy blunders, but you can hardly call your victory strategy of spam and spike "skillful", let alone enough to judge me every time I open my mouth. frankly this loss came at more of my lack of choice and/or decisions on my part that seem stupid in retrospect because we already know how things unfolded. Anyone who thinks otherwise is just kidding themselves.

I dare anyone to look through the replay with simply what I had in my intelligence and tell me that they would do different. the options were VERY limited, and while the map looked apparently even it was quite not. I admit, I didnt always make the smartest choices: but the story would be the same had I made any other moves.

finally eets wanted to know why I was making a culture grab: the point was that after anny built defense against it I might have had a chance at the pirates, an apparent waste.

so I've had enough of the utter BULLSHIT flowing from both anny and eets saying that somehow anny's actions were more skillful, there was almost NO skill going into those battles. "skill" would have been sending a small detatchment away while engaging my center fleet to tear up my infrastructure, rather than blindly sending wave after wave of units and using trial and error to realize "duh, I should use LRMs!". Annys actions were more or less common sense "lets attack him", and for him to judge me when I'm discussing completely different battles is total folly. total and complete foolish folly.
67,710 views 62 replies
Reply #26 Top
what you people misunderstand are my objectives here, I'm not here to defend the fact that I lost or that I fucked up. I'm here to say that anny's rediculous fanfare about how be beat me once is a whole bunch of 90% crap, there is that 10% of truth: he beat me and not entirely without good reason, but he did not beat me in an utterly crushing defeat like he claims repeatedly. it was a single battle, a somewhat interesting (if stagnant) battle, but a good battle nonetheless

I fucked up, I've had this disclaimer how many dozens of times? I swear I count at least 5 in the past week, there is no denying that. What I didnt do was fuck up with no reason. Annatar beat me, I can admit that, but he's now descended to the point of propoganda, making this out to be more than what it is. claiming at times that if I was so skilled I would have beaten him, something that I've had enough of encountering.

anyone who believes otherwise has obviously just read the first two lines of the post and passed over the rest. I am not god, as much as you want me to be. I screw up, and I did there, anny beat me but it only means so much. and by so much I mean quite little in comparison to the other 30 or so games I've played and won.

this thread was based on the concept of making sure people understood how the battle progressed, not to lie to you. I have done no such thing, but I have tried to clear up some confusions, like why i was locked into place after a few stupid decisions. something some people are readily malperceptive of.

oh: and apparently I was unaware that the LRMs are of lower range (mildly lower) in any case I had acted on the assumption that they were of longer range, and thus the point is moot.
although I have to thank you for letting me know about that vital piece of info.
Reply #27 Top
because anny has been going about making a huge stink of this, I'm here to dispell the propoganda.

this is a half-second created chart of my decisions, anyone with half a brain should be able to follow my subsequent explanation:



yep, thats all i read
Reply #28 Top
It's just a game of SINS, Glad you two had fun.
Reply #29 Top
dammit, you spliced my edit, thanks a lot eet:

anny I wanted to say that the battle actually had helped me. it was pretty much the first serious battle against another vasari race, and I was quite unprepared. you beat me on fair and square grounds, that I can admit through and through. in fact, I might be able to admit that I admired your macromanagement.

what I cannot stand by and let be twisted is that I lost despite having numerous advantages, that I failed despite having all of the blessing's o' the land, and that I fought in a stupid and error-ridden way against a player of amazing skill because I was omnipotent and should have seen your plans coming, that I should be supplicant to you for the loss of a single battle. You've tried this multiple times in numerous threads, hoping in and sniping my helpful comments to newcomers with "how can you say that, I beat you that..." blah blah blah, I've had enough of the trolling use of the single battle. I just want it to stop.

you've had your victory, it was quite a good one. but it is not a crushing defeat against the forces of evil against ungodly odds, dont blow it up to that.
Reply #30 Top
I'm so delicious!
Reply #31 Top
his hobo feet are awesome!
Reply #32 Top

you've had your victory, it was quite a good one. but it is not a crushing defeat against the forces of evil against ungodly odds, dont blow it up to that.
End of quote

The good people always wins :LOL:
Reply #33 Top
Here's what I gather, first Anny was lucky and used no strategy (even though he/she won), next (if I'm correct) Schod wasn't fully prepared, and finally, Anny actually helped him when the battle, despite previous claims....Am I missing something?

I mean Schod, you wrote a freaking ESSAY explaining (seemingly) why Anna's victory wasn't legitimate!!!! And made an actual chart!!

If Anna is picking on you unjustifiably, then you have to find another way man.
Reply #34 Top
This thread needs to die already..
Reply #35 Top
nah... just let it live so Schod has his place to call everyone else losers. That way he can keep this kind of arrogance out of the other threads. (hopefully)
Reply #36 Top
I mean Schod, you wrote a freaking ESSAY explaining (seemingly) why Anna's victory wasn't legitimate!!!!
End of quote

no, I made an essay about why anny's repeated explanations about my failure wasn't legitimate. theres a distinct fine line that nobody here seems to be noticing.
first Anny was lucky and used no strategy (even though he/she won)
End of quote

not what I said. I said his strategy was not above and beyond what I would consider good. frankly he did nothing that made me sit in awe thinking "damn, that was a smart move", he did just fine in my books. good, as I've claimed manyatime.
The good people always wins
End of quote

*shrug* he was good. didnt say anything to the contrary.
If Anna is picking on you unjustifiably, then you have to find another way man.
End of quote

like what? open an anonymous tipline?
This thread needs to die already..
End of quote

I tell you what, stop blowing this little 1/50 battle up in proportion and I'll stop bugging you about it.
nah... just let it live so Schod has his place to call everyone else losers. That way he can keep this kind of arrogance out of the other threads. (hopefully)
End of quote

-_-
the collective naivity of this community is striking, I've said more than enough times that I thought that annatar was more than my equal in that battle. If you guys are paying attention only to what you can use against me, thats your own hubris.
Reply #37 Top
Oh Schem, don't take things so seriuosly.

Don't worry everyone I thinks its just his time of the month again.
Reply #38 Top

Don't worry everyone I thinks its just his time of the month again.
End of quote


With him, I sometimes wonder if its closer to time of the week instead of month :D
Reply #39 Top
Oh I know what you mean :D

Reply #40 Top
Your mom does have her times TGE, and I'm stuck dealing with her. so sue me if I have to deal with anny making eggregious claims up out of thin air at the same time.
Reply #41 Top
uh, yeah....
Reply #43 Top
On a slightly different note, while watching the replay I noticed that missles have an unlimited range to them. Whenever either party retreated and missles had fired at them, the missles continued to follow thier target until finally (took for just about ever) hitting. I should point out though that they did no damage at all. Just kinda weird is all...
Reply #44 Top
missiles do dmg in clumps, so they did damage at the time they either SHOULD have hit the target or when MOST of them hit the target, ive had missiles fly around a ship in circles more than five times before actually hitting it >.<
Reply #45 Top
I should point out though that they did no damage at all. Just kinda weird is all...
End of quote


Thats because damage is not linked to when the graphics hit the target, but rather when its fired.
Reply #46 Top
I should point out though that they did no damage at all. Just kinda weird is all...


Thats because damage is not linked to when the graphics hit the target, but rather when its fired.
End of quote


Im interested in how the engine works for this. If the whole projectile graphic is actually independant of the calculations on damage then it goes a long way to explaining how Sins has great performance. Afaik , it is independant of the projectile graphic. The projectile graphic basically intiates at the same time (pretty much the only dependance ) as a damage value calculation between object A firepower and object b armour.

Compare this so supcom where a each projectile is an actual entity with a flight trajectory , not to mention the turret angle determines how its fired , then a calculation is initiated on impact between the projectile and object. Its no wonder Supcom is a performance hog



Reply #47 Top
Maybe performance could be increased even more if the missle graphics had a limited life span?
Reply #48 Top
the effects would be minimal. hardly worth bothering with.
Reply #49 Top

I should point out though that they did no damage at all. Just kinda weird is all...


Thats because damage is not linked to when the graphics hit the target, but rather when its fired.
End of quote


Sorta, I think.

In the .entity files, under weapon types, there's a property called "DamageApplyType". Most weapons are set to "BACKLOADED", so they operated just like you mentioned. Some, notably beams currently, are generally set to "OVERTIME". Those ones, as you'd expect, work like the Kol beam, doing damage over a period of time (even the quick Vasari beams work like this). It's entirely possible that there's a whole 'nother setting for "DamageApplyType" that only does damage once an impact has occured. Just sayin'.

Reply #50 Top
I never noticed that... thanks for calling me on it! :D