BTW the game auto blurs textures at angles, you get the full resolution of a texture looking dead on at it. I beleive its their texture filtering method. For instance, if your looking at the side of the ship, the top most textures will be blurred. Its to speed up game performance. When looking at a TEC Capship, wich are pretty angular, look at a side, dead on and zoomed in, youll see the textures in their full bumped and specular glory.