I like the game the way it is. Im sick of units in RTS and other games being just total throw aways once they are im combat, not lasting more then a second or two at beast.
This non-caring, meat grinder type ACTION stuff never really belonged in strat games in the first place, but somehow has become the norm. Tanks in C&C 3 dont even last more then a second or two under focused fire.
Its nice to see a change of pace, back to long lasting units that actually get to sometimes see more then one battle.
Plus this game requires a higher amount of micromanagement then normal RTS games, so the slower pace is to give time for the player to keep up. And actually you know...use that thing long forgotten...that thing called battle strategy......modern RTS games seem to have gotten the idea that battle strategy is MORE THEN just telling your units to focus fire and maybe using some unit unique skills now and then. In this game you can actually maneuver your units, bring in reinforcements, run skirmishes, and tons of other things that have gotten lost in the recent real time ACTION games.