Pirate suggestion
from
Sins Forums
I suggest that the bountys are only updated every time the pirates launch a fleet, so you have to actually seriously think about how much you spend and you cant just keep setting off whatever the other player bids. One may choose not to bid, and get a little extra money to fight the pirates or pay the pirates and get a smaller fleet. Right now the pirate game is a little bit paranoid and there is no big difference, one just keeps outbidding the other and in the end the other looses all his spent creds. If that other chooses not to pay, the enemy can get pirates on him for cheap, and often even then the pirates are at a high level (compared to early game fleets) which require a fleet to neutralize.
so i suggest the bountys are essentially hidden and only updated every time the pirates launch. You can quess how much the other spends, but you won't kow for sure and it won't be as hurtfull as a gamble.
so i suggest the bountys are essentially hidden and only updated every time the pirates launch. You can quess how much the other spends, but you won't kow for sure and it won't be as hurtfull as a gamble.