Heh, Heh, Heh.... To convince more people to play I mentioned the fact that the game was like EVE as an RTS.
The advent mothership looks a bit like the Myrmidon.
Haha, the very first thing I thought when I saw that Advent ship was "OMG a Myrm!".
The second thing I thought was "This game could be awesome with an EVE mod".
It even has many of the same things: A fair number of spaceships, enough to add frigs, cruisers, BCs, BS and capships (although perhaps only 1 or 2 of the models), several playable races, and while EVE has 4 vs Sins' 3, you can make the rebels Minmatar since they only fly spacejunk anyway and actually ARE rebels (bwahaha
), a mysterious race that is kicking another race's butt (Jove in EVE - Could be added in an expansion to Sins if they introduce the race) as well as you can convert the research outposts to the space station models in EVE. Likewise, different hauler ships in EVE could be used as refinery ships and trade ships in Sins and you could even restrict phase lanes to stargates if you wish to go that far into the EVE universe (The Vasari phase thingy between two distant planets could probably be modded for this).
Yes, I have thought about this entirely too much but merging my two fave space games would be incredible beyond belief