A win for anti-DRM

I'm not a trustworthy person. I pirate a lot of things.

Especially things with good rights management. There's always a way to break it.

I only pay for things that I think are worth paying for.

That being said, I was so excited about this game I just bought it before I ever realized it was available over unsecured HTTP link from the site.

Thank you for fighting piracy the right way, with better products, not better protection.
18,861 views 10 replies
Reply #1 Top
We don't take too kindly to your kind in these here parts. But since Soase likes you, I think we all can.
Reply #2 Top
I'm going to have to admin I am much like izach,
I don't play many games, I 'check out' quite a few, play them a bit and get over them pretty quickly. I'll admit, I downloaded SoSE, had a fairly extended 'demo' of it - but because I have been hearing so many good things about SoSE from various places, and the fact that they don't have all the protection shit that other companies waste so much money on I just had to pay for the enjoyment their hard work has given me the past few days.

I'll gladly pay for something if I believe it is worth my hard earned cash, and this is :)

Thank you for the enjoyable game.
Reply #3 Top
This thread should be renamed "confessions on a dance floor".

For what it is worth I have seen a lot of posts on torrent sites where people have said things like "downloaded it - loved it, got it legit", or "test drove it - now own it" or "do the right thing with these companies" or simple "supported them as we all should".

As I have said before, SD seems to have a truly unique place in the hearts of the warez community. I keep wondering when a feature story will done about it in the media especially the gaming media.
Reply #5 Top
:SURPRISED:
Reply #7 Top
On the opposite side, a colleague of mine purchased Audio Surf through Steam, but it kept trying to get online to make sure his copy is legit, would hinder him, and even sometimes run and sometimes not. Eventually, he had to download a pirated copy of his purchased game so he could play it without a hassle. This is an excellent example of what harsh DRM is doing.

Needless to say, this is not the way.

Stardock truly have started something spectacular with their anti-DRM approach. Give us more carrots and less sticks, we'll pull the money cart much faster that way.
Reply #8 Top
Many years from now when somone enters the cd key on their game that just happens to match the random numbers you entered they will be denied a legitimate copy of the game. :SURPRISED: 

But then the Stardock tech support will fix it. :D 

Hmmm....
I wonder if EA games will still be around when that future event (maybe) happens?
Reply #9 Top
The amount of time / effort / money wasted on DRM is amazing. The majority of people with the means will pay for a product which is a good product. SoaSE is a good example of this.

People do pirate software, some to try before they buy and others just because they can, but for those people, if it wasn't pirated they wouldn't have otherwise gone out and bought it - which is why the figures you hear for lost revenue due to piracy are a load of nonsense.
Reply #10 Top
While the original poster's claim is not possible, it did earn him a ban regardless. :P