How to change InfoCard content?

Hi,

I'm working on my MOD and I'm trying to figure out how to add additional information to the InfoCard.

I found this in English.str:

StringInfo
ID "IDS_INFOCARD_STRINGINFO_HULL"
Value "Hull:*SPACING100* *VALUE0* / *VALUE1*"

What I would like to do is add another value like this:

Value "Hull:*SPACING100* *VALUE0* / *VALUE1* (+*VALUE2*)"

But how do I tell the game that is has to output another value? Right now it skips VALUE2 because it is empty of course..
Any help would be appreciated, thx.
7,173 views 4 replies
Reply #1 Top
I would assume the values asigned to this are set by the game engine rather than a configuration file, so your idea probabably won't work.
Reply #2 Top
If there isn't a similiar Infocard string in the English.str file, I would guess the Infocard.window file would have to be modified. This probably requires the full modding tool suite to accomplish, if it can be changed at all.
Reply #3 Top
Oh well, if it doesn't work too bad but let's see.
Reply #4 Top
I'm working on a little re-balance mod for the Armor types vs. Attack Types, and really want to display that info on the Infocard. Something like this:
Code
  1. Armor 5 Capital
  2. Average Missile Damage 10 Capital
  3. Average Autocannon Damage 15 Heavy
  4. Average Laser Damage 20 Medium
So far, I can see that I need to add another "VALUE#" to the String file, along with new string entries for the descriptions, but I've seen no way to connect the String Variable to the actual descriptions or the values in the .entity files. Is that ALL hard coded? if anyone knows how to do this, please let me know.