Figther/Bomber icons!

Seriously, they do kick in too early when you zoom out. I would them to have about the same zoom distance as Capital ships when it comes to changing to icons. Could anyone please make a mod for this that could be used in multiplayer? And would Stardock consider making the distance at which they change into icons a bit longer? thanks! :)
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Reply #1 Top
Actually, all icons kick in too early for me :(. Can´t we get an option for scaling when the icons hit in when zooming out (and a seperate scale bar for fighters/bombers icons?)? It is actually really anoying, and im sure it would be highly appriciated to put these options in the game, as I for one belive that you have too zoom too far in to watch the battle in details (=without icons). I play on 1600X1200 and I have no performance issue turning the icons off, but playing only with ownership icons is ugly for only seing the battles properly, especially when this is such a small issue to address. Unfortunately I cant mod myself, and im pretty sure no modder would like to waste time on me, and I don´t know if it would be possible to play multiplayer online with such a mod unless all had it in a game.

So please stardock, im not the only one to mention this. :SNIFF!:
Reply #2 Top
Edit: Done, ^^!

Edit "VisibilityDistanceData" in the "gameplay.constants" file found in the "GameInfo" folder.

Edit for frigate and squadron icons. ^^
frigateRadiusMultiplier ***
fighterRadiusMultiplier ****
maxFighterMeshDistanceToCamera ****



Q: Will I be able to join regular multiplayer games where others don´t have a modified gameplay.constants file? :)
Reply #3 Top
So which one is the draw distance for building icons? :CONGRAT:

EDIT: It was "planetModuleRadiusMultiplier"! Try it out, it really paid off for me ^^.