ManSh00ter ManSh00ter

[MOD] Sins of a Solar Empire: INVASION (new screenshots, May 28th, 2012.)

[MOD] Sins of a Solar Empire: INVASION (new screenshots, May 28th, 2012.)

Previously known as "The Last Stand"

 

 

Sins of a Solar Empire: INVASION is an addon project aiming to expand upon the existing universe of the Sins of a Solar Empire, providing original and high-quality content on top of the original game. Aside from the new content, the addon will also include multiplayer-friendly gameplay changes as well as reworked or new visuals/sounds.

ETA: To Be Announced

Planned changes/content will include:

  •  A new playable race, created to the highest quality standards. The Xin are a race of utterly alien origin, and the massive fleets of their living, semi-sentient ships have been ravaging the galaxy for millenia. Countless races have perished under their onslaught - and now TEC, Advent and the Vasari will have to face this terrible enemy and win - or die trying.
    Assume the role of the defenders and try to stem the tide of death and destruction, or take command of the invading armada and destroy the impertinent insects wherever they choose to make their last stand. 
  • Volumetric Explosions & Damage Effects, providing not only greater excitement to your space battles by transforming all explosions and persistent damage effect into true 3D affairs, but also better visual cues as to how the battle is going, enabling you to spot at a first glance the hotspots and even the level of damage on particular ships.
  • Dynamic Battle System, where each ship class' strenghts and uses are not determined only by its stats and abilities, but also by its flight characteristics. Certain ship classes will be able to move during fleet battles, which, coupled with the reworked stats of all ship classes should prevent "cookie-cutter" or "spam" strategies.
  • New Ship Classes for the new faction, ranging from specialist ships such as the Warmaster or Emperor Battlecruiser all the way to Titans acting as mobile superweapons capable of facing down an entire fleet on their own or even destroying an entire gravity well in one powerful surge.
  • Reworked Balancing, aiming to further focus various ship classes on their roles, removing any overlapping advantages which ultimately make one ship type or the other the ship to produce. Changes will also include increased gravity wells as well as greater class difference in turning rates and top speeds in order to further accentualize fleet placement, strategic positioning of forward bases and other such details which a great admiral make.
  • New Planet Types, which will also be visually enhanced, primarily by increasing their size in order to make them a true centerpiece of a given sector. New planet types will provide greater variety without providing game-breaking advantages to players.
  • Enlarged Gravity Wells which, coupled with the dynamic nature of space combat, will challenge players to an even greater level, requiring careful placements of planetary defenses and orbital structures, as well as fleets.
  • Unique Structures for the new faction, ranging from formidable Heavy Defense Batteries to deployable Outposts which will be capable of guarding even sectors around otherwise uninhabitable astronomical bodies such as stars or gas giants.

==MEDIA SECTION==

 

==SCREENSHOTS==

 

==TRAILERS==

DRONE SPOTLIGHT I

A short ingame exposition of the Scout, Assault and Siege drones.

 

 

 

==BACKGROUND LORE==

Pangalactic War Timeline 

Clicking the above link will lead you to the download of a .pdf document detailing the rich and dynamic history of the factions which will play a major role in the Last Stand mod, so if you are into background lore, be sure to check it out!

 

==UNIT INFORMATION==

 Pending.

 

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Reply #1376 Top

No, I mean a static mining facility. It grapples asteroids with those long hooks, and eats them. :)
The model has 2902 polys.

Reply #1377 Top

Well the Xin certainly breed interesting creatures!

 

Crap goes in one end, precious crystals and refined metal comes out the other!

Reply #1378 Top
any news about this mod? an aproximate release date? NOT any time soon ?..in my experience with other mods from other games i play, when the author can't give an aproximate release date, that means he still has a lot of work with the mod..no matter, i will still be here, no matter how long it takes....great mod
Reply #1379 Top

not meaning to put unnescisary pressure or a timeframe on u but can u please give us a reasonable estimate on when you will be done because i have been watching this for a year now and have anxiously waited to see it done and i am sorry but i cant wait for pure genius any longer and i need it now.:borg:

Reply #1380 Top

also for the last of the three races fetured you should base them on plant life organics like u did maritime in ur Xin

Reply #1381 Top

Ok, I plan to finish the mod within two months. This is nothing official, just my very unofficial estimate on how long will it take me to finish the mod. There should be a truckload of updates concerning static structures in the interim.

Reply #1382 Top

Cool!, I'll certainly be looking forward to it. If you need any beta testers, I volunteer.

Reply #1383 Top

Quoting ManSh00ter, reply 1381
Ok, I plan to finish the mod within two months. This is nothing official, just my very unofficial estimate on how long will it take me to finish the mod. There should be a truckload of updates concerning static structures in the interim.
End of ManSh00ter's quote

W00TYNESS^INFINITY!!!!!! This is a most excellent report.

 

"In the grim darkness of the far future, there is only war..."

Reply #1384 Top

*GASP* This is some of the best news EVER!!! 5*

 

Seriously, if you dont do computer design for a living you should start looking into it, i know if I had a company i'd hire you! :thumbsup:

 

 

Reply #1385 Top

Freakin

 

Finally

 

:P

Reply #1387 Top

Looking as awesome as ever, Mansh00ter.

 

Is it being made for Diplomacy or just Entrenchment these days?

Reply #1388 Top

Probably just Entrenchment for now, I have to see how much work it is to add Diplomacy stuff.

A few render pics of the new static structures, the Genome Repository (lab) and the Lattice Gun (defense turret):

Reply #1389 Top

manshooter, from my examination of the differences, the main differences are the race.entity's due to the extra research window and diplomacy window, the brush and entity manifests and the envoy cruisers with most of the differences being the playerRACE.entity.

 hope this helps

harpo

Reply #1390 Top

Just downloaded and read your timeline. Awesome work. :)

Really looking forward to this, just one question, will the release your are planning soon have all three races or just the xin? At page 1 you say that you will release them in 3 portions.

 

Reply #1391 Top

Just the Xin. I do plan on releasing all three races eventually, but in the light of the limitations of the Sins engine I will have to see if that's possible in the way I envisioned.

Reply #1392 Top

Ahh, okay. Well too bad with the engine limitations, but im still looking very much forward to it. :D

Reply #1393 Top

Wait, so is this mod for vanilla sins or Entrenchment? or both? cuz i only has teh vanilla version. xD i dont feel like using proper grammar :P

Reply #1395 Top

flankers, Manshooter JUST answered that it will be for entrenchment only, and POSSIBLY Diplomacy. Also, dont double post, just edit your old post...

 

Just so you know, the Title of the Mod still says the last update was in 2009 (maybe that's why we get all teh "is this dead" posts...)

Reply #1396 Top

according to what I remember in several posts ago by Manshooter he will be releasing a playable version of this mod in another month or so... unless he comes on and confirms this I can't be sure... I'm just going by his previous post on that matter

Reply #1398 Top

You can't; it's not released yet.

Reply #1399 Top

Lol, yeah, I know the title date is outdated. ;) I'll post a proper update simultaneously with ModDB in a couple of days, rectify that.

Reply #1400 Top

Is the ETA for this still next month? o_O