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G4 X-Play Video Review

G4 X-Play Video Review

4 out of 5!

 X-Play has reviewed Sins of a Solar Empire with a resounding "4 pirates out of 5!" We lost a star (or pirate) due to not including a campaign in with the game.

"Sins is one of the biggest surprises thus far in 2008, a game no self-respecting galactic grognard will want to be without."

Check out the whole thing.

View: X-Play Video Review

57,346 views 41 replies
Reply #26 Top
The thing is most people expect RTS to have a campaign because almost every RTS ever has. RTS fans seem to be simple minded fools who need to be led by a linear story to understand.... well anything. Just my .02 though.
Reply #27 Top
So, you list it in the "cons" column, but don't ding an otherwise outstanding game for it!
Reply #28 Top
the only game in recent memory that had a good campaign I thought was Supreme Commander.
Reply #29 Top

Like what? I wouldn't mind knowing of a few more RTS games.
End of quote


Conquest Frontier Wars, Dark Planet, just 2 off the top of my head.

Reply #30 Top
Not that Sins is really an RTS, but I HATE campaigns in RTSs.

There's nothing that annoys me more than buying a new game and having to slog through twenty-some missions before you're allowed to touch whatever passes for a super-groovy weapon.

I believe it was good ol' Warcraft 1 that taught me to hate... "Oh, look, I can use dragons now! That'd be pretty neat if the game wasn't already OVER."

Just give me the research tree and let me go, please.
Reply #31 Top
There's nothing that annoys me more than buying a new game and having to slog through twenty-some missions before you're allowed to touch whatever passes for a super-groovy weapon.

I believe it was good ol' Warcraft 1 that taught me to hate... "Oh, look, I can use dragons now! That'd be pretty neat if the game wasn't already OVER."

Just give me the research tree and let me go, please.
End of quote

Every RTS I've ever played has a skirmish mode that you can play out of the box.
Reply #32 Top
What are you talking about? You could carry on your own way if there was a campaign mode included. If they included a campaign, that doesnt mean all of a sudden the non-story singleplayer game dissappears. It's just an extra mode.
End of quote


I stand corrected, although i was not saying that having a campaign would do away with the skirmish single player. I'm just a guy who enjoys controlling my game types. I very rarely play the campaigns on RTS titles. Although it would have been nice to use all the lore they have for this game in a formal fashion like everyone else is saying. Maybe they could add in a more structured skirmish mode through a patch that is somewhat scripted with events that occur and more or less lead you in a cirtain direction. We'll see won't we.



Reply #33 Top
Why cant people understand you're supposed to make your own campaign..and play it the way you want to0oo?
End of quote


Why can't some people understand that many others--like me--would have liked to see a campaign mode (which they would be free to ignore)? Not only is the lack of a campaign mode diappointing in itself, especially given the elaborate backstory created here, but a well designed campaign could have taken the place of the current poorly designed turorials. Sins has a high learning curve (at least for me) and more help here would have been appreciated (ditto for GalCv2--this is a general Stradock failing).
Reply #34 Top
Why can't some people understand that many others--like me--would have liked to see a campaign mode (which they would be free to ignore)? Not only is the lack of a campaign mode diappointing in itself, especially given the elaborate backstory created here, but a well designed campaign could have taken the place of the current poorly designed turorials. Sins has a high learning curve (at least for me) and more help here would have been appreciated (ditto for GalCv2--this is a general Stradock failing).
End of quote


Put it that way and i agree. Sins does have a hell of a learning curve and those tutorials are down-right useless. they just confused me more. But after a week i have the complete hang of it (or at least i think i do). And i do love the mysterious backstory of the game that could have made a very good campaign.
Reply #35 Top
To be fair, most 4x's (at least that I can recall) don't have Campaigns. MoO2, SMAC, and Gal Civ1 all did not have campaign modes, at least not for Gal Civ1 without the expansion. Now, yes, Gal Civ 2 does have a campaign, but that imposes limits on your Tech and restricts you to a map size that you cannot really control. Which is fine, it's a perfectly acceptable way to handle the campaign, it's just...I don't know, slightly odd to me.


As this is a hybrid, but with more of a RTS feel, I can understand the desire for a campaign. As I stated before, I think they could have done something cool, like expanding outwards for each "mission" instead of having discreet stages. Kinda like SupCom did it, except SupCom would move to new maps. Not sure if I'm being clear or not. Start with a small sector of space, a few planets. After a certain event (defeating pirates or something), pull back to the whole Solar System, which suddenly has invaders on a few of the outer/inner planets. As you push them back and take the star, the game pulls back even further revealing another solar system linked by the stars. All of this could be intercut with "stages" and "missions" that require a certain event to happen in order to advance the story.

I think the scores that all mention the lack of a campaign and "ding" them for it are well within their rights. After all, Perfect Scores should mean Perfect games. It's something they missed. Not that I agree with the whole number rating thing, but I understand why Sins might lose out on that.

Frankly, I look forward to seeing how Ironclad handle a sequel or expansion with a storyline included (assuming they do this).
Reply #36 Top
successful rts doesn't depend of it's campaign, althought is good to have one X_X
everyone's crazy playing war3 and Starcraft, but who ever talks about their campaign anymore?
Reply #37 Top
I found out about and bought SoaSE because of the xplay review. I agree with 4/5 review because while SoaSE is a great game its not perfect out of the box. The campaign would have been a nice way of combining the 4 tutorials and maybe explaining the backstory a bit more. They do touch on allot of positive aspects of the gameplay including its mod friendly architecture. A key selling point for me. Anyway I have had it for a bit under a week and love it. I cant wait to try out some MP games.
Reply #38 Top
There should be a campaign mode only because the story is so interesting. It shouldn't be like the GCII campaign though, which was scenario-based rehash of skirmish games. Make it less focused on empire-building and more focused around tactical fleet battles, imho, to set it apart from the main game.
Reply #39 Top
I agree with them. A campaign would have made this game even better.

It doesn't need to be a full badass campeign with evil story twists that keep you busy for 20 hours. It would have been enough to label the campaign "tutorial" and then have 4-5 larger tutorial missions that keep a player busy about 6 hours and tell an interesting story (prelude to the current war maybe?). Fun to learn the gameplay that way.

Oh and I agree with the poster above me:
The campaign should not be all about playing just like in sandbox mode.
What I'd love to see for example would be a solar system that is already divided between the forces in there, like 1/3 of the planets player controlled (and well developed) and the rest by the enemy AI.

Or TEC starts an assault on a vasari controlled system, meaning that TEC start with a MASSIVE fleet of 2000 supply but no planets and have to take the sytem before the vasari AI can build anything against that massive fleet.
Reply #40 Top

The review of G4 X-Play video is an accurate one, I think. It points out all the facts about the G4 X and the things which have to be improved more for the better results. It prompts us to watch the G4 X-Play video and comment on the video as we feel.

Reply #41 Top

Who is breathing life into these dead threads from Feb 27 2008...