Why must every freaking game thats new crash.....

I am sure getting tired of every freaking new game and many of the old ones crashing on vista if its not one thing its another. Microsoft and Nvidia really need to get these issues fixed! I am not getting any TDR errors or anything say the drivers have stopped responding.

With omega drivers my system hard locks after a sound loop.

with 163.75 beta drivers it sound loops then my screen says no video signal and I can hear music playing and i have to reboot....

About the only new game thats came out recently that runs fine is UT3.

It's just starting to disappoint :(

system specs:

CPU: Intel Quad Core Extreme QX6700
Ram: 8GB GSkill
Video: Dual 8800GTX's in SLI
OS: Vista Premium 64bit
5,795 views 21 replies
Reply #1 Top
Overheating is the safest guess.

Next time you're forced to Hard Reboot, go into your computer's BIOS, and check the hardware's temperature. If it's over 70 degrees on anything, you're in trouble.

If thats not the case, then check your Power Unit, and make sure it's above 750 watts, because with a setup like yours, you're going to need an powerful power unit.

Other than that, your hard lock ups could be caused by any number of things. You could have easily incorrectly installed SLi support, updated to drivers that aren't compatible with SLi...
Reply #2 Top
Sins crashed on me today but I had also maxed out everything so that may have something to do with it. I posted the error reported by Vista in another thread. I hope the devs can take a look at it if it is helpful.

Other than that Pacific Storm: Allies crashed when I disabled Intro. Got everything back and it played fine but I hear that call of Juarez and World in Conflict do the same if intro is disabled. Vista SP1 is supposed to be coming soon and I hope it addresses these issues.
Reply #3 Top
Overheating is the safest guess.

Next time you're forced to Hard Reboot, go into your computer's BIOS, and check the hardware's temperature. If it's over 70 degrees on anything, you're in trouble.

If thats not the case, then check your Power Unit, and make sure it's above 750 watts, because with a setup like yours, you're going to need an powerful power unit.

Other than that, your hard lock ups could be caused by any number of things. You could have easily incorrectly installed SLi support, updated to drivers that aren't compatible with SLi...
End of quote


70 degrees??? you do know that most cpu's normally operates in the range of about 100 to 120 degrees. My liquid cooled desktop that i put about 8000 dollars into operates at a consistant 96 degrees for the cpu. my case is usually arount 72 degrees. In order to keep anything computer wise under 70 degrees you pretty much need to be sitting in a refrigerator.


unless you meant 70 degress celcius not farhanheit, then we are talking about a different story.
Reply #4 Top
running vista 64 and have had few problems. The only new game that gave my issues was hellgate..
Reply #5 Top
Stop sniveling for one damn moment and listen.

Currently there is an bug with nvidia cards in SLI, especially with vista.

The future 17x.xx drivers will fix it, but right now they are just leaked ones and not even available for vista64.

There is two things you can do. The best is to simply turn sli off when you begin to play sins like I currently do. No big deal and it won't crash.

Or you can turn effects down, specifically off the "highest" setting. That will lower the amount of times you crash but will still happen.
Reply #6 Top
yeah It's not over heating at all lol my system is well below all heat issues.

Like Luften said it's an SLI issue soon as a turned SLI off the game ran for 4 hours with no crash. Then I exited to windows to have dinner lol, SLI is the enemy right now.
Reply #7 Top
unless you meant 70 degress celcius not farhanheit, then we are talking about a different story.
End of quote


Celsius is typically used when referring to component temperatures.
Reply #8 Top

If thats not the case, then check your Power Unit, and make sure it's above 750 watts, because with a setup like yours, you're going to need an powerful power unit.
End of quote


Not just the wattage, but the amperage too -- a quality unit will have a lot of that wattage in the 12V range, not the lower ranged.

With omega drivers
End of quote


with 163.75 beta drivers
End of quote


Did you try non-tweaked non-beta drivers?
Reply #9 Top
Ever considered it may also be in part due to your operating system? Vista64 has fairly lousy drivers regardless of the component manufacturer. There just isn't much support and development time being spent on those drivers. Unlike the 32-bit editions.
I'm guessing you need a 64-bit OS for your work or something, because there is no way you need that 8 GB RAM while gaming, even at completely ridiculous resolutions with that SLI setup.

4GB RAM and those cards on 32-bit Vista would probably run anything you want like a dream.
Reply #10 Top
Actually 32bit vista, or xp for that matter, won't even use 4gigs of ram. Vista itself uses a lot of ram, and a 32bit OS that can only use 3 gigs of ram is shooting yourself in the foot for many of today's games. Running a 32bit OS and have 4+ gigs of ram? No you aren't, your using the 3gigs of ram the 32bit os recongnizes, enjoy!

Vista64 driver selections are perfectly fine. They are plentiful and effective. Any driver version made by Nvidia can be found in both 32bit and 64bit nearly without fail. Feel free to cite me where I'm wrong Ronald.

The the 32bit 2gig ram limit for today's games is a big problem and growing fast. Nearly every game is pushing that limit and many are struggling with it. Supreme Commander for instance is nearly unplayable on anything but small maps without being modified to make it large address aware, something that was added with the expansion pack after everyone manually modified it to the vanilla game.

I can see someone staying with XP instead of vista, there are some valid reasons for that. But there is no reason at all for anyone to be using a 32 bit os over a 64bit one baring any need to run very old software or hardware that hasn't been updated since 1995 and may have compatibility issues.

If anything SLI is by far the least stable tech found on most PC's. It's good, but not flawless. SLI issues and virtual address management is the root for nearly all non-sound related game conflicts today.
Reply #11 Top
No you aren't, your using the 3gigs of ram the 32bit os recongnizes, enjoy!
End of quote


3.25 in my case, 3.5 in the case of anyone with a 512MB card, and 3.75 in the case of anyone with a 256 MB card, etc etc. Your using (roughly) X gigabytes of ram, where X is (4GB - VideoCardMemory). You can occasionally loose memory to stuff like sound cards, if its a really expensive sound card with on board memory.


Vista64 driver selections are perfectly fine. They are plentiful and effective. Any driver version made by Nvidia can be found in both 32bit and 64bit nearly without fail. Feel free to cite me where I'm wrong Ronald.
End of quote


There is a difference between quality drivers, and simply having a driver. He's implying they lack quality, not that they don't exist.

But there is no reason at all for anyone to be using a 32 bit os over a 64bit one baring any need to run very old software or hardware that hasn't been updated since 1995 and may have compatibility issues.
End of quote


Actually, several recently released programs don't run on 64 yet (and many more older pieces of software). Why? Because game and software companies aren't going to make the leap until end users make the leap, and end users aren't going to make the leap until the software companies make the leap. Eventually a number of companies will be simply unable to program their software within the 2GB limit of XP, and jump to requiring 64 bit -- at which point the end users will scream bloody murder, and some (but not many) will jump. That will start the tidal wave as company after company jumps, triggering yet more users to jump.

Its going to take a while, however.
Reply #12 Top
Vista = suck

That's your problem. ;)

There is no reason to "upgrade" to Vista, stay and XP and be happy and stable. :D
Reply #13 Top
As Ron was so kind to point out, i was indeed implying quality rather than availability. Sure the drivers are there, but the consumers get the short end of the development stick. Hardware requiring 64-bit drivers for professional application will undoubtedly work flawlessly, but since so few consumers use a 64-bit OS, i doubt much time is spent developing drivers for consumer hardware. (unless its a Mac, since the latest version is only available in the 64-bit version)

There's a good reason that professional grade graphicscards are in the $4000+ range and not like the consumer version around the $500 mark. When drivers for professionals fail, they tend to either not spend money at that company again or sue the crap out of those responsible for loss of income. The average joe consumer however just whines on some forums and maybe gets a new relatively cheap piece of hardware/software and continues as normal.

Unless the complaint is brought forth in huge numbers a company like nVidia couldn't care less about its normal customers. Even if those people then choose to go to the competition next time they purchase. The money has been made already afteral.
Reply #14 Top

There is no reason to "upgrade" to Vista, stay and XP and be happy and stable.
End of quote


A) Direct X 10
B) 64 bit edition that works (Vista has much better 64 bit driver base, because of Nicrosoft's cracking the whip over the various driver people's head -- one of the few "abuses" of their power I approve of)
C) It can improve performance, for some people. Most notably, those that have powerful machines because Vista can use that extra horsepower more efficiently. (Analogy: Vista is a bigger engine and needs more "fuel" (hardware power), but given enough fuel it runs much better than XP)
Reply #15 Top
In the past versions of windows there were indeed a difference in quality between 32 and 64 bit drivers, but I'm just not seeing it nowadays for Vista. Microsoft is pouring more support into vista64 than they have ever done in the past. I won't argue that you won't be able to find some poor quality driver made by an unreliable small company that is significantly worse than their 32 bit driver, but it's more and more rare. I've extensively used both vista 32 and vista 64 drivers on two different machines and I have yet to encounter a difference in quality.

I'd be curious to know whether you have had personal poor experiences with vista 64 drivers and what those problems were. Please respond even for curiousity sake.

Also, vista 64 natively runs 32 applications. Long gone are the days when it was a much slower 32 bit emulation. Again, I'd like you to point out a relavent application that can't be run in a 64 bit OS.

I'm not argueing here that Vista is necessarily better than XP, I'm merely stating that telling anyone to go vista32 is bad advice. Vista32 Premium is a massive ram hog, and it doesn't recognize 4g+ of ram. If you have less than 4gigs of ram and do serious gaming you are much better with XP. If you have 4gigs of ram or more and want to run vista 64 is the way to go without a doubt.

Older 64 OS's had driver problems, but it is purely a myth in terms of Vista 64. I'd appreciate if anyone could prove me wrong on the points I have raised.
Reply #16 Top
my game crashes as well... as does my company of heroes: OF
so i got 2 words for everyone:
BLAME MICROSOFT
:D
Reply #17 Top
my game crashes as well... as does my company of heroes: OF
so i got 2 words for everyone: BLAME MICROSOFT  :D 
End of quote


That's easy to say.

If both your COH game and your Sins game crash on a regular basis, you might blame your computer instead : what's so wrong with it that those two games both crash ?

 :( 

I have Microsoft's Windows XP, and none of my games crash*. Isn't that strange ?!

* The last time Sins crashed was when I had an early beta version -- 8 months ago.


Reply #18 Top
I am sure getting tired of every freaking new game and many of the old ones crashing on vista if its not one thing its another. Microsoft and Nvidia really need to get these issues fixed! I am not getting any TDR errors or anything say the drivers have stopped responding.

With omega drivers my system hard locks after a sound loop.

with 163.75 beta drivers it sound loops then my screen says no video signal and I can hear music playing and i have to reboot....

About the only new game thats came out recently that runs fine is UT3.

It's just starting to disappoint

system specs:

CPU: Intel Quad Core Extreme QX6700
Ram: 8GB GSkill
Video: Dual 8800GTX's in SLI
OS: Vista Premium 64bit
End of quote




LOL a rig like that and Vista still treats you like a POS. Sadly Vista sucks for gaming and I can't recommend it to anyone. Not to dis on DX10 but it's just on the wrong platform heh. Even when it works I do not like the OS overhead that it eats up and refuse to downgrade to Vista or support MS for some more winblows fluff. XP uses too many resources by default as it is. To be honest when I received my upgrade coupon from XP Professional I laughed as it was only valid for a Business Vista upgrade. What a joke. I threw it in the garbage after spending a decent amount of time on the phone with an MS rep wondering why the XP Pro was forced to upgrade to Business. Heh RDP baby. From the beginning Vista has and will always be a massive failure on many levels. It was designed to rip people off more than anything and generate money with required hardware upgrades the industry so desperately needed... LOL Look at that box you have 8GB of ram? WTF are you doing some space shuttle CAD over there or something? =)
Reply #19 Top
Alway, post your specs and I may be able to help. I've spent some time troubleshooting both CoH and Sins.
Reply #20 Top
Again, I'd like you to point out a relavent application that can't be run in a 64 bit OS.
End of quote


You'd have to ask... I think it was Yarlen, I don't remember what program he said it was through. It was one of the official SD / IC people, that much I remember.
Reply #21 Top
No crashes for me so far in Vista. Make sure you have all MS patches installed.

Like other people here have said, it's most likely either overheat or patches.