Military strength calculation?
from
Stardock Forums
After seeing myself being repeatedly extorted, and after seeing the Drengin extort their way to financial superiority many times, I've been wondering....
What exactly contributes to your Military rating?
I know this much..Battle Axes don't seem to boost this much, despite being quite effective in stopping attacks until the capital ship era. Many of my games I get extorted repeatedly despite having a pretty adequate defense...so I flip the AI the bird instead of paying tribute....eventually we go to war. I survive, because Battle Axes are tough to break through before Battleships come along. But I'm a little ticked that those Battle Axes didn't do a better job of PREVENTING war in the first place.
So what factors add up to give you your military rating?
Do HP of ships matter? If so, the War Party just became a whole lot more useful in my eyes. (As it stands now, I never use them)
Does Attack of ships count for more than Defense? (Would explain why Battle Axes seem to lack as a war deterrent)
Do bonuses to Attack/Defense count (Tech/Abilities) or does it just count the base stats of the ships?
All I know is, I'm considered a military afterthought by the AI until I build Dreadnaughts and such. Since I usually don't pursue military techs (I just buy Shields/Dreads or Battleship) this makes me a target for extortion the whole damn early-mid game. My Battle Axes can hold up to war, but my trade convoys can't. Why doesn't the AI pick on somebody else?
Seriously though, any feedback here would be great
What exactly contributes to your Military rating?
I know this much..Battle Axes don't seem to boost this much, despite being quite effective in stopping attacks until the capital ship era. Many of my games I get extorted repeatedly despite having a pretty adequate defense...so I flip the AI the bird instead of paying tribute....eventually we go to war. I survive, because Battle Axes are tough to break through before Battleships come along. But I'm a little ticked that those Battle Axes didn't do a better job of PREVENTING war in the first place.
So what factors add up to give you your military rating?
Do HP of ships matter? If so, the War Party just became a whole lot more useful in my eyes. (As it stands now, I never use them)
Does Attack of ships count for more than Defense? (Would explain why Battle Axes seem to lack as a war deterrent)
Do bonuses to Attack/Defense count (Tech/Abilities) or does it just count the base stats of the ships?
All I know is, I'm considered a military afterthought by the AI until I build Dreadnaughts and such. Since I usually don't pursue military techs (I just buy Shields/Dreads or Battleship) this makes me a target for extortion the whole damn early-mid game. My Battle Axes can hold up to war, but my trade convoys can't. Why doesn't the AI pick on somebody else?
Seriously though, any feedback here would be great