Brad's Starbase Thread...
from
Stardock Forums
Here are some notes on starbases and how they affect production:
When a planet reaches a certain level of production (10 times its planet quality) it starts to take significant penalties in gaining new production. I.e. the idea is that at a certain point the planet is like Corsucant and getting more production out of it becomes much harder. Not impossible, but increased production becomes the square root of what it would have been afterwards. I.e. A class 20 planet gets up to 200 production without penalties. But that next 10 production will take what would have been 100 more to provide. HOWEVER - bonus production is not affected by this.
Starbases that add production to star systems mostly provide it as BONUS productivity (increased efficiency) as opposed to production that costs money.
As expert players have found, you can greatly increase your production by building a LOT of starbases in a sector that enhance productivity.
Here are some suggestions:
1) Change the penalty phase to begin at 5X production rather than 10X.
2) Have penalty affect BONUS production as well.
3) Decrease the penalty so that instead of being the square root (.5 power) it is .75 power.
4) Have a starbase maint of 5 per turn per starbase.
5) Certain modules could have a maint. cost attached to them.
~SDC~
When a planet reaches a certain level of production (10 times its planet quality) it starts to take significant penalties in gaining new production. I.e. the idea is that at a certain point the planet is like Corsucant and getting more production out of it becomes much harder. Not impossible, but increased production becomes the square root of what it would have been afterwards. I.e. A class 20 planet gets up to 200 production without penalties. But that next 10 production will take what would have been 100 more to provide. HOWEVER - bonus production is not affected by this.
Starbases that add production to star systems mostly provide it as BONUS productivity (increased efficiency) as opposed to production that costs money.
As expert players have found, you can greatly increase your production by building a LOT of starbases in a sector that enhance productivity.
Here are some suggestions:
1) Change the penalty phase to begin at 5X production rather than 10X.
2) Have penalty affect BONUS production as well.
3) Decrease the penalty so that instead of being the square root (.5 power) it is .75 power.
4) Have a starbase maint of 5 per turn per starbase.
5) Certain modules could have a maint. cost attached to them.
~SDC~