Aligning Muzzle Effects?
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Sins Forums
Short and simple version is I'd like to align a muzzle effect to the vectored weapons fire. I have an excelent looking effect while the ship is firing straight ahead, but shooting at something off to a side is terrible, because the muzzle effects don't follow the weapon. Looking through the .particle files, I haven't seen any affectors similar to this, or at least haven't been able to acheive it myself.
Is this even possible?
Any clues as to how?
Is this even possible?
Any clues as to how?