Dammit, I have already posted this somewhere, but I'll post it again. This is originally from an email I sent to another asking a similar question. And seeing as you failed to detail what you mean by "Fleet Capacity", I will give you the walkthroughs for Capital ships, Fleet Supply, and the overall ships ingame.
Capital Ship PopOk. The files you need to change are in the 'GameInfo' folder.
They are named like so:
RESEARCHSUBJECT_MAXCAPITALSHIPSTECH0
RESEARCHSUBJECT_MAXCAPITALSHIPSTECH1
RESEARCHSUBJECT_MAXCAPITALSHIPS
TECH2... up to level 7, they're for the
TEC Empire, the Vasari are
PHASE, and the Advent are
PSI.
Open number 0 for each race and change this line:
researchModifier
. . . . modifierType "CapitalShipMaxSlots"
. . . . baseValue 1.000000
<--. . . . perLevelValue 1.000000
to something like 5.000000, or however many capital ship slots you want to begin with. This would give you a starting pop of 5.
Now, in all the other files like the ones labelled above, change this line:
researchModifier
. . . . modifierType "CapitalShipMaxSlots"
. . . . baseValue 0.000000
. . . . perLevelValue 1.000000
<-- to something like 5.000000, or whatever you want. This will increase the pop cap when you research that level in the Logistics tab.
So, basically, if you want to start with 100 pop cap for capital ships, change the first files, the ones ending in 0, to 100.000000.
Fleet Supply and Total Ships IngameYou need to alter another set of files. Like the others but labeled like so:
RESEARCHSUBJECT_MAXSHIPSLOTSTECH0.entity
RESEARCHSUBJECT_MAXSHIPSLOTSTECH1.entity
RESEARCHSUBJECT_MAXSHIPSLOTSTECH2.entity... etc... up to 7
TECH,
PHASE,
PSI, as before.
Now, open each one and look for:
researchModifier
. . . . modifierType "ShipMaxSlots"
. . . . baseValue 100.000000
. . . . perLevelValue 150.000000
<-- Fleet SupplyresearchModifier
. . . . modifierType "IncomePercLost"
. . . . baseValue 0.000000
. . . . perLevelValue 0.093750
<-- Upkeep PercentageJust change them in each file, say add 50 to every level's Supply, and take 5% off every Upkeep.
To increase the maximum ships allowed ingame (total for each player), then, in the same folder(GameInfo) as before, open the file:
gameplay.constantsThe 3rd line down has:
maxShipSlots 2300
Change this to however many ships you total fleet supply and Capital ships population will allow.
If you STILL have questions about this (I can't read the file, its in Binary. Where are the files. Where are the folders, etc), then I suggest you either look around the forum for tutorials and walkthroughs, download the Beta Mod Tools and read the tutorial included, or give up modding.
Edit: I don't believe it, it was on first page of the Modding forum. For goodness sake:
LINK