Newb question on modifying hangars

I'm looking at the PLANETMODULE_PHASEORBITALHANGARDEFENSE.entity and the other two hangar files, but where is the line that controls how many fighters are buildable in each hangar?

Is it baseCommandPoints?  I'm a little leery about just changing stuff and seeing what breaks just yet, lol.
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Reply #1 Top
Yes, it is baseCommandPoints :)
Reply #3 Top
One thing to keep in mind I've found with modifying the # of fighters in carriers and base defenses is they can cause a signifigant amount of lag in large #'s during combat. (Especially on a lower end machine or with the graphics set to maximum.)