Game lags, jumps around, and eventually stops responding

Anyone else experience the jumpiness?

First off.

AMD 6000+ X2, Asus M2N, 2 gigs G.Skill RAM, 2 NVidia 8600 GT (SLI and not, with dualview enabled and disabled), Vista x64 SP1!

 

Okay, I've had this on all settings, high and low. I've used all existing drivers, new and old. No matter what, patched or unpatched, the game will load, jump around and lag, and eventually stop responding. Doesn't matter how many objects are being viewed, what's going on, and why...it just lags, jumps around, and stops. To explain it plainly...for instance, I view a ship, and without doing anything, the video freezes (but not the sound, unless the sound is timed with the video). I zoom in and out, and it suddenly just stops and waits and I end up zooming somewhere else. Sometimes, it's for seconds, other times, it's minutes or it just stops.

My computer isn't awesome, and yes Vista sucks blah blah blah. But, still, my system spanks the recommended requirements. I just reinstalled, just put on SP1 (someone said it would help), and tried that patch someone mentioned on here (OS says it won't install it because I don't need it).

Does anyone have some advice, or has any known issues that I've missed? I would appreciate everything...and anything. I've set the affinity, set the priority, turned my page file off and on, run it with compatibility mode for XP, nottah. I've even tried using the original version of the game, 1.1, and 1.2...NOTHING!

Thank you so much, I really would love to play this game. Homeworld was like crack for me, HWII was worse... And this looks like everything I've ever wanted done right. I'm excited, I just want to play!

1,847 views 4 replies
Reply #1 Top
I'm getting a similar problem. within 10 seconds of starting a game the mouse pointer starts stuttering, then all the video freezes (not quite, it appears to be a frame every 20-30 seconds) but sound (or at least music) keeps playing. At this point i'm actually locked out of doing anything. rebooting the machine ends up being the only recourse. there is no dump file to look through, i guess since the game never really crashes, just slows to a near halt.

help please

running windows xp, otherwise similar to above
Reply #2 Top
Turn off SLI as the drivers for that are problematic. Nvidia is aware of the problems with Sins and their drivers. They're investigating the various issues.
Reply #3 Top
Looks like he tried without SLI.

This sounds like something I'm running into as well, though not as bad. Pretty similar specs, M2N32-SLI AM2, 4600+ X2, Vista 64-bit, 7600 GT in SLI, though not SP1, didn't know it was officially released yet. It is almost like something is dragging it down in the background, so I Alt-Tab to the desktop, seems to "catch up", and then I go back into the game and it is good as new for a while. I'll try disabling SLI and see if that helps. See if you can find any processes running in Task Manager when you go to the desktop, maybe something is slowing it down. Close any other running programs too, I know Asus likes to have their program run on boot, I usually shut it down.

Have you tried things in the Nvidia Control Panel, too? Under the 3D settings, switch some stuff around. Yarlen, do you guys have any suggestions for settings in that control panel for SOASE? I never know exactly what they accomplish and what to use, like Open GL vs. Hardware, supersampling, etc. Or does the game over ride all those settings? Some items say Let Application Decide, but others don't. If I'm having trouble I usually try the settings for performance instead of quality, too, see what you may have setup in there.
Reply #4 Top
Well, I'm finally playing the game, a little over 48 hours after I installed it.
As usual with these kinds of issues, I'm not entirely sure what change made it work, and I'm loathe to change anything else system related in case it stops working. For me at least, it seemed to be a combination of switching sound hardware accel. to TRUE in the user.settings file (can't remember the path, it was late last night, but there are several posts on the forum that can direct you) together with dramatically increasing the max size of my page file (almost doubled to 2GB).

Those were the only two things changed between one attempt which failed horribly (almost immediate crash) to the next attempt which worked perfectly.

I should mention though that there were many many things changed leading to the point where the game became fully playable. For a while I could play for almost 5 minutes without any issues, but then the entire machine would reboot (not just crash to windows). I'm now in the process of slowly raising the various graphic settings to find out just how pretty I can make the game before it starts to hate me again.

keep on trying, it'll pan out eventually,
-me