Great but who the heck chose the font??

Great game, I have been playing it for awhile but my eyes are burning - the in-game font is terrible. I was hoping there would be a simple font file I could replace, any ideas? Please tell me this can be done.. or modded.. ack!
8,292 views 7 replies
Reply #1 Top
I completely agree with you.

There are 2 things you can do:
- Replace the font with another of you choosing
- Create a mod

Lets call the directory where SoaSE is installed GAME_DIR. The fonts used by the game are in GAME_DIR\Font. The annoying font is called SinsAgencyBold.ttf. You can simply replace this one with another. Do not forget to make a backup!.

The more elegant approach is to create a mod. The game will tell you in which directory it looks for mods: Options -> Mods -> Show Mod Path. Lets call that directory MOD_DIR. Create a new directory in MOD_DIR, for instance "MyFont". Navigate to MOD_DIR\MyFont. Create another directory called "Font". (This mimics the file structure of GAME_DIR). Copy the desired font to this new Font dir. Make sure the font is called "SinsAgencyBold.ttf". I think the font also has to be either a TrueType or an OpenType font, but I am not sure. After you have completed these steps you can start the game. Your mod "MyFont" should show up in the list of mods. Enable the mod and check the "load mod on startup" checkbox. You will NOT see your font until you restart the game.

Warning: The game is not very carefull about checking the size of text in a certain font. A lot of userinterface elements asume the default font. In replaced the default font with another font found in the game's Font directory (SinsArialBlack.ttf). The new font was a lot easier on the eyes but also a lot wider causing parts of text to run of the screen.

Hope this was usefull! Let me know of you find a font that works.
Reply #2 Top
There is already a mod for this here:

https://www.wincustomize.com/skins.aspx?skinid=10&libid=71

Note, however, that this is not 1.03 compatible - the string file is out of date. However, if you just drop the "font" folder from this mod into your SINS installation directory, that should more or less take care of that (there may be some occasional places where the new font will push text outside the border of the InfoCard -- to fix this, I've generally abbreviated much of the text in the string file (i.e. changed Frigate to Frig., etc.).
Reply #3 Top
Replacing the SinsAgencyBold.tff won't work online, will it?
Reply #4 Top
Should work. All I've seen is it complaining about /gamedata/ files being different from the host, with it allowing mesh and particle changes fine, so there's obviously some allowance for change. I imagine the font file isn't even hashed.
Reply #5 Top
I've found the font looks good, it's just blurry as it's displayed at a resolution it wasn't designed for on my monitor (1680x1050). So I reckon a font that scales nicely at different resolutions would be a nice addition for 1.1 (hint hint!) ;)
Reply #6 Top
wait.. i can change particle effects and it's not hash checked?

That's kinda awesome..