Cap ship cost's

 I play TEC and Im really new to Sin's. But I was really curius why in the world do all the Cap cost the same? even same build time's? Make's no sense to Me?
3,871 views 6 replies
Reply #1 Top
Balance.
Reply #2 Top
they dont, theres one cap in the game that is cheaper than all the others :).

compare devastator entity file to others.
Reply #3 Top
Uh sry how is it balanced???????? 5 caps and all deff stats they should cost deff amount's.
Reply #5 Top
and how would you determine which one should cost the most and which the least? the developers opinion seems to be that the ships are all approximately equally potent but their potency is manifested in different attributes. some ships are better with their guns, some are more durable, some have better special abilities, some have more strike craft, etc.

any give cap ship is available at the same point of technological development and each cap ship benefits from the same fleet support tech upgrades and military ship stats tech upgrades. they really are equivalent in alot of ways, particularly from a technological and economic standpoint.
Reply #6 Top
Uh sry how is it balanced???????? 5 caps and all deff stats they should cost deff amount's.
End of quote


Given that they cost the same, the caps are balanced BASED on cost.

Essentially, the developers SET cost as the same (other than the battleships), and attempted to have each cap ship provide the same amount of "value". You're assuming that the devs "value" certain ships over others, e.g., that a carrier is ALWAYS better than a colonizer.

Frankly, the worth of cap ships really depends on the fleet you build around them, rather than standing on their own.

On their own, the front line battleships are generally the best, by far. But with a well-built fleet around them, the supports are generally much better ships.

So, they all cost the same, but they provide situational value that differs. I've found that there really are few cut and dry winners, in terms of which cap ship is better.