Research mod line

I know that i will ask something that i can search for it but trust i've searched and didn't find it,that's the only reason for asking...
What's the line for the speed up or down of the research rate?
Thanx a lot...
3,762 views 11 replies
Reply #1 Top
Hmmm that sounds like something in gameplay.constants. If not there, try the playerrace .entity files, but I would think this is a global value so my first bet would be gameplay.constants. ;)
Reply #3 Top
It keeps crusing...maybe there is a syntax error,does anyone knows if i can find the correct set of numbers i have to use to alter this setting?
Reply #4 Top
What exactly did you change?
Reply #5 Top
It keeps crusing...maybe there is a syntax error,does anyone knows if i can find the correct set of numbers i have to use to alter this setting?
End of quote


I think it's something else crashing the game. Don't know the range of numbers you can use, sorry. Guess it could be something like -999999 to 999999?
Reply #6 Top
researchSpeedData-Fast
researchRateGameSpeedScalar 0.0


That's the line and i think i put something like -5 and 10...but none of them worked...
Reply #7 Top
Erp sorry, this thread did get lost in My Replies :P I don't know, I've looked in the file myself and as far as I can tell that is the line. I changed it to 1.0 and it didn't crash. Perhaps the numbers you're trying are out of bounds? Other than that, I'm not sure what else it could be, if that's the only thing you're changing.
Reply #8 Top
I ended up making a "faster research" research subject for the races taht didn't have it. Because I couldn't get any changes in the gameplay file to have any affect.
Reply #9 Top
That's what I get when I quickly do it at 6 am before work.. I check to see if it crashes, not if it actually does anything :P
Reply #10 Top
Well the out of bounds thing is my worrie...lol...anyway thanx for the replies...
Reply #11 Top
You can't change a lot of things to 0.0. Try 0.000001 (preserve the # of digits)