Custom player portraits/avatars - Need info

Purdy pikchures

I'm thinking of doing a portrait/avatar pack with original art for Sins but rather than replacing the default set, I'd like to add on to them so that players can have more choices to pick from.

(Warning: link whoring!) My portfolio can be seen here: http://theopticnerve.deviantart.com

As it currently is, I'm a bit confused and n00bish with some technical details and would like some information on how to actually get them to be seen in-game. I've found four .tga files that deal with player portraits but the grid layout for them seems a tad bit confusing and vastly differs from each other. There seems to be a lot of space and empty grids open in each .tga for more portraits, but is there a way for the game to use any of these empty grid boxes and if so, why does each tga have such different grid layouts? Lastly, what would I need to do for the game to see these new portraits in the empty grids?

Ex. 1 (in jpg format)

Ex. 2 (in jpg format)

Ex. 3 (in jpg format)

Ex. 4 (in jpg format)

Keep in mind that I'd like to add on to the default player portraits and not entirely replace them.

5,233 views 3 replies
Reply #1 Top
in the directory Window the are 3 files Playerphase PlayerPsi PlayerTech wich access
specific grid positions like exemple below i havent added new ones to empty slots yet
but i think these are the files u have to experiment with..
TXT
pictureCount 6
LargeScreenPicture
textureName "Player_Portrait_Large.tga"
startTopLeft [0,0]
width 195
height 219
rowItemCount 6
horizontalStride 198
verticalStride 222
SmallScreenPicture
textureName "Player_Portrait_Small.tga"
startTopLeft [5,5]
width 56
height 67
rowItemCount 6
horizontalStride 61
verticalStride 72
BottomBarPicture
textureName "Player_Portrait_Window.tga"
startTopLeft [1,1]
width 169
height 77
rowItemCount 6
horizontalStride 170
verticalStride 78
ButtonIcon
textureName "Player_Portrait_Button.tga"
startTopLeft [3,1]
width 24
height 29
rowItemCount 6
horizontalStride 27
verticalStride 32
Reply #2 Top
Great, thanks a lot Deckard666. Hopefully I'll get something done so I can post it :]
Reply #3 Top
If you can get that to work, You can ask for people to send you some portrait(as long as it looks good with the others) they want in game and you can add them all to be used in mods and such.