Culture Questions
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Culture questions
So I'm working on a game guide and realized that there's lots of stuff I didn't understand about the high level culture techs.
First off any advice regarding the faction specific culture techs would be useful.
List:
TEC-Critical Mass
TEC-Foriegn Sabotage
TEC-Rebellion
Advent-Wall of Faith
Advent-Deliverance Design
Vasari-Shock and awe
Specific Questions
TEC-Foriegn Sabotage
*enemies in your culture lose 50/100% build rate*
The wiki claims to reduce enemy build rate by 50% each rank, and there are two ranks. These numbers would suggest that with both ranks researched and a pervasive culture, you can completely prevent opponents from building. Can anyone confirm this? It seems really strong?
Advent-Deliverance Design
*Grants access to the Deliverance Design, allowing your empire to spread culture remotely.*
this wiki article helped some
https://www.sinsofasolarempire.wikia.com/wiki/Deliverance_Engine
But I'm still confused, how long is the 15-20% there for?
Does shooting the deliverance cannon again remove this 15-20s?
If you already have the dominant culture in an area can you use the deliverance cannon to reinforcement it (and thus erode allegiancee faster?)
Vasari-Shock And Awe
*Enemy Culture spreads 20/40% less to planets where your capital ships are stationed.*
The load screen claims capital ships already have a detering effect on enemy culture, is this true? If so how much of a detering effect? Does this effect apply only to the planet (if enemy culture is going through your planet) or does it also apply culture conflicts in the jumpways connecting your planet?
So I'm working on a game guide and realized that there's lots of stuff I didn't understand about the high level culture techs.
First off any advice regarding the faction specific culture techs would be useful.
List:
TEC-Critical Mass
TEC-Foriegn Sabotage
TEC-Rebellion
Advent-Wall of Faith
Advent-Deliverance Design
Vasari-Shock and awe
Specific Questions
TEC-Foriegn Sabotage
*enemies in your culture lose 50/100% build rate*
The wiki claims to reduce enemy build rate by 50% each rank, and there are two ranks. These numbers would suggest that with both ranks researched and a pervasive culture, you can completely prevent opponents from building. Can anyone confirm this? It seems really strong?
Advent-Deliverance Design
*Grants access to the Deliverance Design, allowing your empire to spread culture remotely.*
this wiki article helped some
https://www.sinsofasolarempire.wikia.com/wiki/Deliverance_Engine
But I'm still confused, how long is the 15-20% there for?
Does shooting the deliverance cannon again remove this 15-20s?
If you already have the dominant culture in an area can you use the deliverance cannon to reinforcement it (and thus erode allegiancee faster?)
Vasari-Shock And Awe
*Enemy Culture spreads 20/40% less to planets where your capital ships are stationed.*
The load screen claims capital ships already have a detering effect on enemy culture, is this true? If so how much of a detering effect? Does this effect apply only to the planet (if enemy culture is going through your planet) or does it also apply culture conflicts in the jumpways connecting your planet?