Phasic Cloaking, not working right or just useless?
So the other day I was doing really well in a 2v2 and eventualy won. Or, it was a technical win because the other two guys gave up and quit. Since I didn't have to fight them anymore, I started spending my resources on techs that I don't normally get. One of these was phasic cloaking. The description of phasic cloaking is that the scout can switch between real and phase space at will, basically it can use the Marauders "Phase Out Hull" ability on itself. I figured that would be cool. Fly a scout into someones planet and make it invulnerable for a while.
The problem arrises in the fact that even on autocast when the scotu is attacked, it doesn't seem to use the ability. When clicking to activate the ability, it turns on for about 5 seconds and then turns off. What good is 5 seconds of invulnerability during which you lose anti-matter and have no hull regeneration? Is Phasic Cloaking perhaps bugged? It just seems completely useless right now. The only use I can really think of is if you see a bunch of LRM missles coming at you, you could activate it... but whats a scout doing fighting LRMs? What if the LRMs arn't all firing their missles at one time?
Was I just not activating the ability right or something?