Battle tactics question
from
Sins Forums
Newbie from Germany here, first post.
I bought the game a couple of days ago and, after some initial confusion and frustration, really have started to like it. A lot. I'm actually more of a turn-based fan but I have to say that Sins really provides a very nice pacing of the gameplay, which I can only describe as highly addictive. Which has, unfortunately, lead to several late-night sessions where I totally forgot about the time, my need for sleep and my work schedule next day...
Anyway, so I've started with the TEC faction and after having read through dozens of helpful threads on this forum slowly start to kick the AI around.
What I'm still trying to figure out though is the level of micro-management needed during the actual battles. I have to say that commanding a mix of 50+ units including capital ships, support ships and normal attack ships is a bit confusing. I'd like to know how much the more experienced players micro-manage their fleet during battles. I usually switch off the automatic special features on my cap ships and command them "manually", as well as trying to direct focus fire against important targets. BUT I have no clue what I should do, for example, with the repair cruisers. Do you guys manually use their repair abilities on your cap ships? Do you keep them on auto settings? What about the strike craft? And what about target priorities? I've started targetting the enemy's battleships first, but changed that to support cap ships as no.1 priority lately. I've the feeling that during the battles I'm not really commanding my forces very efficiently...
I also don't really know what cap ships' special abilities are really useful and which aren't worth it. I've found charts depicting DPS and armour ratings and threads about what people thought was the "best" cap ship, but what I'm looking for is practically a dummie's guide to cap ships.
Thanks,
Para
I bought the game a couple of days ago and, after some initial confusion and frustration, really have started to like it. A lot. I'm actually more of a turn-based fan but I have to say that Sins really provides a very nice pacing of the gameplay, which I can only describe as highly addictive. Which has, unfortunately, lead to several late-night sessions where I totally forgot about the time, my need for sleep and my work schedule next day...
Anyway, so I've started with the TEC faction and after having read through dozens of helpful threads on this forum slowly start to kick the AI around.
What I'm still trying to figure out though is the level of micro-management needed during the actual battles. I have to say that commanding a mix of 50+ units including capital ships, support ships and normal attack ships is a bit confusing. I'd like to know how much the more experienced players micro-manage their fleet during battles. I usually switch off the automatic special features on my cap ships and command them "manually", as well as trying to direct focus fire against important targets. BUT I have no clue what I should do, for example, with the repair cruisers. Do you guys manually use their repair abilities on your cap ships? Do you keep them on auto settings? What about the strike craft? And what about target priorities? I've started targetting the enemy's battleships first, but changed that to support cap ships as no.1 priority lately. I've the feeling that during the battles I'm not really commanding my forces very efficiently...
I also don't really know what cap ships' special abilities are really useful and which aren't worth it. I've found charts depicting DPS and armour ratings and threads about what people thought was the "best" cap ship, but what I'm looking for is practically a dummie's guide to cap ships.
Thanks,
Para