(MOD) OverThrow's Law

When you need 4.................I will bring 40!!!!!!!!!!!!

https://www.wincustomize.com/skins.aspx?skinid=50&libid=71

ONLY WORKS WITH 1.02, didnt like 1.03's AI.

First off, Do not let my lazyness discourage you, youll see what I mean in a sec.

1.  Volcanic, Ice, Desert, Terran all have the same amount of slots as well as asteroids (lazyness), (again) I dont remember the exact numbers so you will find out(consider a suprise I guess)  Terran Home has I think 150 tatical slots, around 100 civilian, Increased health to 15,000. Pirates base is almost the same.  They both have increased resources.

2.  Research, all research for the first level is one second.  Additional levels are a couple seconds later.  All capitols and Command Units are there right from the begining.  That way you dont need to research fleet logistics(but fleet is now 0% upkeep to give the AI more money) 

3.  All planetary defense modules can shoot the entire gravity well.

Well next version is going to include a Super Capitol ship for each race, but thats if i get off my lazy *** and learn how to make models in xsi.  Any who, let me know what you think of it and what changes you would like to see, i am going to keep adding as time goes. 

Thank you and honor Stardock/Ironclad, you have brought the Game to the Table.

Alright it has been posted, let me know what you think

https://www.wincustomize.com/skins.aspx?skinid=50&libid=71

 

7,667 views 7 replies
Reply #1 Top
This sounds wonderfully balanced.
Reply #2 Top
Yea, who cares as long as it is fun

Edit: Let me rephrase that. Life is perfectly balanced wouldnt you say? After all in order for us to exist there are trillions and trillions of variables that have to be perfectly balanced for us to exist. Cheers.
Reply #3 Top
There's a difference between life and games. Big difference. Robbing a bank is like laughing at someone, cuz of all the variables from the effects and stuff.
Reply #4 Top
A great way to understand and manipulate balance is to first completely destroy it and see what happens... Sometimes it's even quite fun!

I always enjoy poking around in games and wrecking everything to see why the games work the way they do and why the devs made certain decisions.. kudos to Overthrow. :)

Why doesn't the mod like 1.03 AI? Just curious. :)
Reply #5 Top
Dont know, for some reason when I use 1.03 the AI becomes super dumb and only builds the light frig and mabey one or two caps. With 1.02 though, with these changes we found a dramtic change in the AI the made them aggresive and they retreated less and had large fleets. My friend and I went at eachother for a lil bit and we had a very long battle, he pushed me back(he was advent) with all his bombers a wrecked my fleet so I came back at him with a 128 fighter sqaudrons. His defense where about to fall and he lost most of his level 10 caps with in the first few minutes, the full battle took about 45 mins tell we declared a cease fire then 2 ai showed up and messed us both up.
Reply #6 Top
Hey, the mod is up let me know what you think.
Reply #7 Top
Come on people I need some feed back, I want to find out how the AI did and what changes should be made, I am close to getting the super caps done and hopefully 1.04 will be out soon. So let me know what changes you would like to see to make the game more fun and exciting.