MOD New Empires
I'm attempting to create a new mod that would accomplish the following:
Differentiate between races (ie, the advent get better fighters, vasari better ships)
Make capital ships less of a suped up frigate and turn them into actual capital ships, and increase their cost likewise
greatly increase the power of defenses, each race's being unique (TEC=armor+firepower, Vasari=range)
Generaly toy around with damage ratios, maybe graphics affects
make strikecraft relatively powerful, as in more squadrons per ship/hangar, more fighters per squadron (but less damage)
more details to come, once I get the time to create a detailed post.
Any suggestions and/or constructive criticism is welcome