Advent strategy?
I find it very difficult to start off with Advent compared to the other factions. No money income and no viable military forces initially. There is culture..but that doesn't do anything that I consider to be a threat. While the advent become pretty good later, as in after you nearly max out the research trees. However later means nothing if a TEC player rushes you with a fleet of LRM and using their income advantage to keep pirates on you.
It seems like to a degree the advent was a after thought due to the way their research trees are designed. The skill selection starts out very ackward and puts you in a position in which you excel at nothing. And that you are required to spend a lot of resources that beefs up your fleet and planets in order to be initially effective. Which in turn sets you back more than the TEC and Vasari. The advent cap ships are nice when leveled up, but the fleet leaves a lot to be desired. Like the disciple ship, it sucks and dies rather fast. So fast in fact that its probably best to invest in a fleet of scouts earlier on. With steal anti matter, disciples become decent but you will need to invest a lot resources just to make the ship decent. Which is sad, it should start out decent become much better with upgrades. Disciple however starts out awful and becomes decent with upgrades.
What is everyones thoughts about the advent? Do they need a boost or do you think they are fine the way they are? It seems like for online play due to the way most games play out, its best to stick to TEC or Vasari due to them actually being quite good in areas which can be used as a advantage. Advent seems to lack that, unless you count culture as a advantage...lol.