Multiplayer Saves Loading incorrectly (v1.03)

Howdy,


     I and my friend play this game TCP/IP against the AI, we generally play maps 50-150 planets big. This leads us to needing to save and come back to finish the map another time. When loaded everything is where it should be except that for him (Im Host, hes Client) his fleet supply is in the negative no matter how positive it was. 


     Sorry if this has been posted before. I tried several different searches via the Search option, and a manual one by going through the pages but I could not find anything pertaining ot it.  Is this a common problem? Or atleast a known problem? Does it have a fix?


Thank you for your time, and hopefully your answer.
1,476 views 3 replies
Reply #1 Top
There is a known issue with 1.03 not automatically setting the game settings back as they were at load--sounds like that's what you're seeing here if you set fleet sizes to large. Just open the game options window and reapply them when you load and it should be fixed.
Reply #2 Top
Fixed for 1.04. Thanks for the report :)