Who is Swiss Knight?
Peter, yeah, that was me and there were lots of files being posted up so I wasn't just getting on you.
Thoumsin, yeah, things get pretty messy with site/forums and yes, I'm a little irked that Beta 4 isn't public. Alpha, Beta, Gamea, Dumpa... we're above such labels. LOL! Yes, we're in beta and new stuff is going in. More new stuff will be going into Beta 4 making for Beta 5.
Btw, Empire Capitalshipyard textured, temporarily, but textured.
We are ever busy on 7 Deadly Sins trying to fix things, improve things, and sometimes that means adding totally new things to do the job. Here we have Impenetrable Shields for Empire Capitals replaced with active ability that combines the Volley Fire and Adaptive Shield abilties. Frigate class ability remains requiring research and only gives 80% blocking. It also introduces the new squadrons... notice at 6 seconds in... TIE Division for SSD -again something new.
Since Beta 4 Release on July 25.
404 gameinfo files changed balancing firepower, adding new squadrons
38 new entity files by Makon for Atlantian Firepower, individual TOU ships for Atlantian Player
223 new StringInfo for new squadron name/descriptions for standard, capital, hangar, and titan squadrons.
20 meshes changed/updated
8 new particles added, 2 changed
142 new entities added relating to new squadrons
Each Race now has their own fighter/bomber -share meshes, but own entities.
Orion now have fighter, bomber, homingmine/mine
Each race now has new squadrons based on ship class
Standard Squad of 3 strikecraft for non-capitals
Capital Squadron of 6 strikecraft
Hangar Wing with 7 strikecraft
Titan Division of 9 strikecraft
Capitalships will have at the most 12 squadrons; Starbases same. Some Capitals have Capital Squadron, Titans and Starbases have Titan Divisions. Lower number of squadrons from previous versions now keep most of ship information visible.
So, things get busy, but before any of these Beta 4C changes get into a Beta 5 release, they will be gone over by Danman, Makon, Scratch and hopefully ZombieRus & his amazing Entity Validation Tool. Please forgive us for not acknowledging foolish posts that don't help us improve things and notice with what was done just in the past 5 days we really don't have the time to go to the Dawn of Victory forums and post snarky comments. I actually like how thing look in the Mod, but I can't imagine heading 7 Deadly Sins with "...Use the newer thread idiots". I do like how the Mod incorporates "Starship Trooper" backstory of how the Vets took over.
Modding, above all else, should be fun. Even the Empire is having fun with 7DS!