Need help modding the default distance between ships in formations

I am attempting a mod and need to be able to increase the distance between the fighters and/or bombers in their formation. Has anyone found the file and line that contains this value.
3,025 views 3 replies
Reply #1 Top
No, but you could have a play around with a number at the bottom of the ship files:
formationRank #

That might change it, but other than that I haven't seen any references to it. However, I haven't touched many ship files, so maybe someone with a better knowledge of them could help you out.
Reply #2 Top
Unit movement seems to be hard-coded into their entity type... Sorry man =(

You might try just making the models bigger, thereby reducing the space between them? If the pathfinding AI is telling them to fly in formation by using concrete values based upon distance from center of object geometry, then simply scaling up the size of the game might work. This would be a ton of grunt work, but most of it would be pretty self explanatory.

Anyway, that's all I got. Good luck man.
Reply #3 Top
Unit movement seems to be hard-coded into their entity type...
End of quote


This is also my view, and you have to be careful about your mesh sizes as a result i.e. having fighters or capships that are too large in game cos they will clip or collide, with other ships and even structures.

SoaSE in general could do with some movement control enhancements for things like ship formations and UI movement orders IMHO. Something for the future hopefully...