Best Route

I notice in games that my fleets will go from A to B but often choose the route that takes them into enemy territory.  I find that that is a little too much hand holding as I have to manually get them there by the safest route.  Thoughts?  One bad thing about this too is that the enemy sees what I have and I prefer to be a lot more discrete.
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Reply #1 Top
It also happens for rally points, which is more problematic--you can't shift-queue rally points. :P
Reply #2 Top
If you didn't catch that, he said you can use shift-queue to plot a course around the enemy territory. This is essentially like setting way points in other games.

In regards to rally points, while you cannot shift-queue to place the route, the route is at least visible as your cursor hovers over a prospective gravity well.