Bug with Supply/Loading Multiplayer games?

Apologies if someone has covered this, or if this is the improper forum for bug reports.  I didn't see mention of it in the new patch notes, or other threads on a cursory glance.

When loading a multiplayer game (Huge-Multi Random) with one other human player and multiple AIs, we discovered our supply was fairly deeply negative (-434 or so in my case).  I was playing the Vasari, and had fully researched the tech to upgrade supply limits (phase communication or some such, off memory).  I believe this tech was not applying, as the final stage of fleet logistics yielded 2000 supply, which was the grand total allocated.  I am sure I had ~150 or so supply -surplus- when we saved and quit.

Just FYI, if further info is needed I can try to provide and/or duplicate it.
1,785 views 3 replies
Reply #1 Top
I've noticed this to.It seems when you set the settins (fast,normal slow) at the start of the match they didnt stick and you have to open up the menu (make sure everything is good) close it and it will work fine.Minor bug that could use a fix but not really needed.
Reply #2 Top
Are you still experiencing this? The settings load issue mentioned in #1 should be fixed in 1.04, IIRC.
Reply #3 Top
Yep, this is fixed in 1.04, the bug was introduced with 1.03.