Which game has more control of ships during a battle?
I would like to know which game do you think has more control of individual ships during combat. Is it Sword of the stars 1 and or 2, or is it Sins?
I have played both of them and there is a few similar things that are common to both, no doubt Sins have more tougher looking human and alien ships, however when it comes to eye candy, in my opinion Sword seems to have more appealing eye candy such as moving turrets on the human ships and some of the aliens ships as well, and if you will notice a lot of the game play is somewhat similar since they are both rts games including the maps!
If anyone has played both games then maybe you can give your take on whats different between Sins and Swords of the stars and what is similar?
P.s. Sword of the stars gold edition is comming out this month and I will see if it is up to you big time Sins player standard