Exactly that. They seem just like the TEC nukes in way of projectile size/shape/direction. The TEC nukes are cool, don't change them, but the Advent's look just like the TEC's, but with a different color and added glowey effects. Its still cool and all though.
Alrighty, I have a few ideas...
I really like them (although maybe you should keep the posts in this forum instead of the general Sins forum to avoid giving the impression that you're advertising your mod ).
Thanks for pointing that out. I just created an Impulse blog last night about my mod. I didn't realize it auto-posts when I update the thing. I fixed it. >>-(

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Glad you like the animations though

One way to make the advent's different might be to spawn the "electrical storm" explosion effect at the impact point in addition to a less massive purple cloud, representing the psionic energy of their attack (plus it would better match their siege capship animation). Might these be included by copying the right section of the Explosion_criticalhit particle files to the Advent hit file?-- Retro
Ya, I'm not too happy with the explosion effect of the Advent siege either. I only have bailknight's particle effects in non-text format though, so I'll have to try and make my own. I suck at particle files right now, but I'm learnin.

P.S. Thanks for the Karma, whoever.