trying to research weaknesses in the advent and 1 vesari ship

Hi, have been getting on much better in SP but one race I have trouble with is advent. I think the reason is because as TEC Im using the wrong ship types to counter certain advent ships. I know there is charts but tbh even those are getting debated and Im really just wanting generalisations to start with and make my own findings to a point. Also the big strategy guide provided on here although its very well written , I am still getting to grips with the shorthand abbreviations for ships and strategies. (So puts me at a dis-advantage when reading)

Im looking at the end of the manual at the advent ships, as mentioned I am TEC and Im thinking I had problems with the following advent units:

Revelation Battlecruise

Disciple Vessel (Are TEC light frigates good for killing these?)

Defense Vessel (Whats best for these? i.e best TEC ship to use against them initially)

Illuminator Vessel

Destra Crusader

Vesari --------------

Junsurake sentinal

-----------------------

Im am finally getting somewhere with my start game. Im not sure if I have all the correct names above you see somewhat into a battle the advent and possibly some vesari had ships that my frigates werent able to target in some cases?(they wouldnt attack) . Certain ships seemed really fast but at the same time hard to kill, also there were like these little fighter and bomber squadrons that not much could attack and I thought that the TEC flak ships were used to take down fighters and bombers? Its just a built a few and  they would be dead before they could do much damage to the bombers/fighters and they also seem quite costly to build in large enough number.

I realise thats just to do with the fact that there is still many weaknesses in my play but if someone could explain what kind of numbers and types of ships to use against the above ships it would be greatly appreciated :) . I actually love the TEC light frigates lol and end up researching the military hull upgrades and ballistics upgrades etc/rate of fire (I guess Im limiting myself just building light frigates, and flak ships. I think I may have built 1 percheron light carrier once but I used it wrong I think

Any thoughts welcome :)

 

 

 

 

 

 

2,746 views 4 replies
Reply #1 Top
The Revelation isn't that big a threat, it has some decent abilities (Vengence and Vertigo aren't bad) and at it's highest levels it can steal your Frigate/Cruiser class ships, which is more than a little annoying. But if you want to kill one of them, using a good number of Javelis LRMs or Kodiak Heavy Cruisers will get the job done.

The Disciple is a decent little unit, but ideally you don't want to use Cobalts to fight them since that's more like fighting rock with rock. What you want to do is use Javelis LRMs against Disciples (and enemy Cobalts or Skirmishers). They will really tear up Disciples for the cost.

The Defense Vessel is Advent's flak, it has a lot of hitpoints and does a decent amount of damage to lighter targets. Javelis LRM's don't work too well against them, ideally you should use Cobalts to fight them, since they will have trouble doing much damage to the Cobalts with their damage and armor types.

Illuminators are a big problem for TEC, they're the rough equivalent of TEC's Javelis, but come later in the game, are more expensive, but are considerably better. Your best bet against them is to go for Kodiak Heavy Cruisers, or get a good number of Javelis LRMs before the Illuminators start to mass, since once they get in groups they are big trouble. Illuminators can be vulnerable to bombers, but for the cost of carriers and how long it takes for them to kill enemies (especially if the Defense Vessels are still alive) it generally isn't such a great plan.

The Destra Heavy Cruiser is a mean unit as well, TEC's best bet is usually just producing Kodiaks and Hoshikos to fight them, since TEC's superior economy should allow them to outproduce an Advent that goes heavy with them. Heavy Cruisers are also vulnerable to Bombers, but the cost of carriers makes strike craft strategies iffy.

The Sentinel is the Vasari flak unit, it can be countered by Cobalts fairly well, as well as Heavy Cruisers.
Reply #2 Top
RedMaw I am in the process of reading your post , only got through the first 2 paragraphs and know its exactly the kind of feedback I was hoping for . I have yet to research the javelis and kodiaks. Im probably wrong here but could have sworn I read someonewhere that the LRMS were nerfed? Either way Im going to try what you suggest.

One final thing what are those Flak Frigates(They seem quite expensive and not too effective tbh but Im probably using them wrong or at the wrong time or even not amassing enough ) just best for taking out enemy bombers and fighter wings and nothing else?

Great advice though
Thanks! (I now have a better idea where I went wrong i.e way I researched in that didnt get kodiaks or LRMS in time)
Reply #3 Top
A suggestion ... if your worried about the fighters invest in the Kol battleships flack ability, get a chunk of flak cruisers (against computer advent I like to have 15 or 20 of them for a mid sized fleet), and get some fighters... the secret about Advent fighters is there are a lot of them but they are made out of paper... like a fleet of Origami Cranes. There are about 7 to 9 bombers/fighters in a squadron with a handful of health each. If you have a Kol or 2 and your own fighters you can kill a lot of them particularly if you back them up with plenty of flak... I just add in the fighters because they are quite effective particularly if the Advent fighters have damage from the Kol and flak.

The computers reliance on fighters can also be their down fall. I love strike craft but once you shoot them all down all those cool drone carries are just hunks of metal. Make sure you don't waste a lot of time shooting them after that unless all the stuff that shoots back is dead already... once you have the counter in place it works over and over so no need to worry about them... and all the things you used in the counter can be used against particularly the Illuminators (namely fighters and flak).

Also note that many of the problems your having killing Advent units are compounded by the combo of Iconus Guardians and Domina Subjugator. The Domina is repair and the Iconus basically shares damage with near by units which it absorbs mostly on its shields (which are capital ship class shields). If you can find a way to disable particularly the Iconus this will help you a lot. If I can I some times try to focus fire these right off the bat... a lot of fighting I just monitor the computer and make adjustments to its choices to fit the situation but in the case of these annoying units I try to kill a portion of them early or disable/drain their anti matter.

As to the Revelation Battlecruiser I was under the impression that was the Siege Cap for Advent and that Redmaw's description above was for the Rapture Battlecruiser. I could be wrong though...
Reply #4 Top
A suggestion ... if your worried about the fighters invest in the Kol battleships flack ability, get a chunk of flak cruisers (against computer advent I like to have 15 or 20 of them for a mid sized fleet), and get some fighters... the secret about Advent fighters is there are a lot of them but they are made out of paper... like a fleet of Origami Cranes. There are about 7 to 9 bombers/fighters in a squadron with a handful of health each. If you have a Kol or 2 and your own fighters you can kill a lot of them particularly if you back them up with plenty of flak.
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I am needing to learn to use flak more effiantly , thanks for that advice! I guess flaks are great for killing fighters and bombers and nothing else. I always used the small flak frigates but I have just started getting HCs up quick in my latest games so I will try what you say, its also good to know the Kol has a flak ability thats good since strikecraft are what I find tricky at this time.

once you shoot them all down all those cool drone carries are just hunks of metal. Make sure you don't waste a lot of time shooting them after that unless all the stuff that shoots back is dead already
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Yep and you have highlighted another mistake I make, I wasnt sure their purpose so I was shooting those first.

Also note that many of the problems your having killing Advent units are compounded by the combo of Iconus Guardians and Domina Subjugator. The Domina is repair and the Iconus basically shares damage with near by units which it absorbs mostly on its shields (which are capital ship class shields). If you can find a way to disable particularly the Iconus this will help you a lot.
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I didnt know what these 2 units pupose was but have came up against them.

All these tips will really help, having played a few games now I am improving slowly and as I do I am liking the game more and more. I will definatly have a couple of sp games today and try putting that advice into practice, Im hoping that should make my middle game better :)

Thanks alot!