On Planet Builds Is It Better To Have Unity Or Diversity

Hey i was just wondering is it better to specialize your planets for specific functions such as building 5 frigate factories to make a fleet producing planet, or building alot of trade ports on a planet to generate alot of income, or is it better to just build one one frigate factory, one tradeport ect on each planet. Any comments would be apreciated.
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Reply #1 Top
It all boils down to your preference and strategy. Broadcast towers are more useful when they are spread out. You also may want to have a powerful shipyard on the front lines, where it is likely needed most.

Some planets have bonuses that change the output of some of your buildings. In that case, it's better to get the most out of it.
Reply #2 Top
Big trade lanes give trade bonuses, so i am a fan of 1 trade port per planet. Any more than that per planet and you are pulling resources from your fleet, which will help you get more planets, therefore only hurting your longterm trade income anyways.

Every planet I have 1 trade port and 1 broadcast center, period. Front line planets will have a frigate factory, every 4-5 planets will have another cap ship factory, and then I like to fill out my reseach, usually 2 a planet. If you have to put more research per planet, you should be spending your money on your fleet and taking more planets!

I find balanced growth is best, the only time I may stretch one aspect thin is early when I colonize my first 2-3 extra planets, I will build civic research and trade ports for each planet.
Reply #3 Top
Big trade lanes give trade bonuses, so i am a fan of 1 trade port per planet. Any more than that per planet and you are pulling resources from your fleet, which will help you get more planets, therefore only hurting your longterm trade income anyways.
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Gotta disagree there. Trade ports stack indefinitely in a linear fashion. I start by having one trade port per planet, but once I've got all the labs I going to need, I fill the remaining logistics slots at all my planets with trade ports. The return on that investment is impressive.

Also, you really don't need 1 broadcast tower per planet unless you're trying to use culture offensively. Culture can spread across phase lines to neighboring planets easily. I position my broadcast towers to cover all my planets so I can get the allegiance boosted. I can usually do this with a small number of broadcast towers if I position them intelligently.

As the OP, diversification or unity is very situational. Sometimes I'll make a planet a huge frigate factory but, other than that, I find it's better to have most things spread out, *especially* your labs. That way if your opponent nukes one of your worlds and destroys all the structures, you only lose a few labs, instead of a whole wad of them.
Reply #4 Top
Spreading out is safer, imo. You don't want to have a single system get decimated and find yourself out of labs, for example.
Reply #5 Top
Big trade lanes give trade bonuses, so i am a fan of 1 trade port per planet. Any more than that per planet and you are pulling resources from your fleet, which will help you get more planets, therefore only hurting your longterm trade income anyways.
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Gotta disagree there. Trade ports stack indefinitely in a linear fashion.
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This is only partially true. If you can increase the length of your overall trade route (the white line running through grav wells when you put your cursor over the credit summary) then the income of every single Trade Port you have will increase, making you far more money overall. If you have one trade port per planet already as you say you do, then your statement is correct, but Trade Ports are only linear once you have your longest chain established.

Reply #6 Top
If you have one trade port per planet already as you say you do, then your statement is correct, but Trade Ports are only linear once you have your longest chain established.
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Naturally. I would never start building additional trade ports on a planet until all my planets had one.
Reply #7 Top
yeah I was amazed.. I never bothered stacking my trade ports. Then after reading this, I tried it out and it was a night and day difference. I made enough cash that I could buy my minerals without much sweat and produced loads faster because of it but this was on Systems of War so it lends to a fair number of planets and distance I guess so perhaps in smaller 1 v 1 systems it might not stack up as well cause of distance (or lack there of).
Reply #8 Top
If you have one trade port per planet already as you say you do, then your statement is correct, but Trade Ports are only linear once you have your longest chain established.
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Naturally. I would never start building additional trade ports on a planet until all my planets had one.
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Sorry for being picky about that. The wording that I quoted was open for possible mis-interpretation, and I felt it was worth clearing that up.