The problem with strikecraft.....
In terms of DPS per supply point, bomber strikecraft actually compare favorably to heavy cruisers. Firepower isn't the problem. It's fragility and command and control. Bombers are massacred by interceptors. Using your own interceptors for protection is problematic, though. Interceptors by default go after other bombers, leaving your bombers unprotected. Also problematic is that interceptors can be neutralized by flak very easily, leaving your bombers unescorted for enemy interceptors.
To this end, I think it would be neat if there was a better way to control the behavior of your strikecraft without a ridiculous amount of micro management. I think it would be neat if I could issue standing orders to my interceptors that controlled their behavior. I would like to be able to control which targets they attack first by default, and I'd like to be able to control how aggressive their tactics are (for the most part, I'd want them to avoid flak at all costs, but there would be times I'd like to be able to change that). What I don't want is for my interceptors to blindly follow an enemy bomber squad, fighter squad, or LRM right through the heart of his densest concentration of flaks, at least not by default.