Strikecraft capacity increase

Alright, I've been looking in the forums forever, so don't send hatemail and flame me. But! Has anyone made any mods yet revolving around increasing strikecraft (fighters/bombers) capacity in the cruisers/cap ships?

 

if so just point me towards the link. if not, what's the easiest way to mod (including which files/strings, etc) it and all that jazz. thanks!

13,342 views 8 replies
Reply #1 Top
If you are talking about increasing the number of fighters/Bombers a ship can carry then yes, I have been able to do that. I am still searching for a way to add a new fighter/bomber type.

Here is the line for adding more fighters:

maxNumCommandPoints 1

Just increase that number and when the ship is created it will give you the opportunity to choose X squads.

Look in the FrigateTechCarrier.entity file.

Paul9000
Reply #2 Top
can i open it with just notepad or will i need some special program? and what about upping the capacity in capital ships?
Reply #3 Top
If you download the mod pack then notepad or Wordpad will be fine. Otherwise they are in Binary form. I believe there is a tool to convert them from/to in the mod pack "ConvertData.exe".

AS for Capital ships there is a similar parameter, except you have more control since they can increase with each level.

CommandPoints
StartValue 2.000000
ValueIncreasePerLevel 0.500000

Just change the startvalue and or the ValueIncreasePerLevel depending on when you want the increase. Should work on any ship such as the CAPITALSHIP_TECHBATTLESHIP.entity or any of the others.

Reply #4 Top
alright awesome! thank you so much! i'll tool around with everything and see what happens
Reply #5 Top
I hadn't tried it yet, but I assumed you could change the SquadTypeEntityDef:0 "SquadTechCombat" to read "SquadMYNEWSHIPS" and then create a new entity based off of the fighter or bomber entity to make new types.

I don't know if you can add a 3rd slot, though, and like I said I haven't tried this yet.
Reply #6 Top
If you don't want to have a thousand different squad icons on the screen at once, you could also change the number of fighter/bombers per squadron. It is under the SquadFighter and SquadBomber entity files in the GameInfo folder. You'll see a string saying "baseMaxNumFighters" and a number after it. You can increase that to make each squadron larger. Don't try increasing command points and number of fighters or you'll just keep getting minidumps. Just increase one or the other.
Reply #7 Top
hmmm... i increased the size of fighter squadrons to 12. 12 fighters or 12 bombers. whichever strikecraft you use. now however i keep getting this minidump or it lags my game or makes it stop completely, and every once in a while my game will crash/freeze. this is happening at every battle with ANY strikecraft i watch. every time i zoom in to micro my fleet it seems to happen. not only if i click on any ship in the battle, but just zoom in to where i can see the individual units. one strikecraft, 10 strikecraft units, it doesn't seem to matter. but everytime the ai takes the battle on (where i'm managing something else) i don't have the problem. any ideas?
Reply #8 Top
I'd use WinDiff or another free diffing tool to compare your modified carrier file to the original and make sure every change you made to the file was intentional. I'd specifically look for any changes to special effects related to exaust, debris, or weapons.