Wikipedia said something about a confirmed expansion with a
campaign. I've already seen threads concerning "what is chasing the
Vasari?" and I got to thinking:
What other features will the storyline have. I image it will be similar to
Starcraft with three campaigns for three races, but here's my elaborate vision.
Campaign One:
TEC
The manual said that the Emergency Coalition was unpopular, but ultimately
successful amongst member governments. I imagine that there will be some sort
of series of training missions in which a recalled recruit (you) must
forcefully reign in some rogue system that refuses to go along with the
coalition. After some TEC on TEC battle training, with news of advent and
vasari battles coming closer to home, you find out that the rogue faction was
controlled by the advent all along through subliminal interference. Your next
missions will be to locate the center of the advent propaganda, fighting off
swarms of rebel TEC factions and heavier and more brazen concentrations of
advent forces. Second to last mission will have you fighting the majority of an
Advent defense force, which when you defeat, will allow you access to their
last stronghold in the immediate area (updated battle reports during cut scenes
will indicate that the advent and vasari are still dangerously strong
elsewhere). The last mission will be the hitch. Instead of an advent
communications hub, you will find a huge Vasari force laying waste to the
Advent, and the Vasari turn on you after they take out the Advent.
All of this leads to the question: Why did the Vasari go so far out of their
way to destroy an Advent telepathic subliminal communications network?
Campaign Two:
Advent
Maybe a cut scene about the Advent's expulsion to the outer reaches of space
from the Advent perspective with some basic Advent training against weaker TEC
stations. You proceed to attack TEC positions that get stronger and stronger,
while cut scenes indicate the strong presense of the unknown looming (the
reason the Vasari are running) and that this presence is the ultimate
salvation. The campaign has the advent fighting both Vasari and TEC forces
until the Advent finally reaches the TEC's home world system and destroys it as
a part of their final mission to clear the way for the gathering presence.
Campaign Three:
Vasari
The Vasari cut scene shows the Vasari's past, maybe as a nobler society and
then its downfall as its nemesis appears on the horizon. The Vasari see the
Advent pursuing oneness with Vasari pursuer and decides to take measures against
the Advent preemptively by launching large-scale operations against their
telepathic hubs (the end of the first campaign) The Vasari missions will become
more and more frantic as its nemesis approaches until at the end of a battle
with TEC forces, the nemesis shows up and is fully introduced: the Nanites. I
saw this on some other forums and think it's a great antagonist: lifeless,
relentless and ultimately the cruel reflection of its creators. After the
Nanites wipe out both the remnants of the TEC and Vasari fleets, a cut scene
shows TEC forces fleeing and contacting the Vasari. They try to hammer out an
alliance against the Nanites, with the TEC claiming that the Vasari ought to
fight now since its past has finally caught up with them. The Vasari split and
a TEC/Vasari on rogue Vasari battle breaks out. Winning against the rogue
Vasari, the new TEC/Vasari Union makes plans for the final defense...
Apotheosis - The Final Three Missions
#1 - TEC - Play as the TEC force with Vasari backup to reclaim the strategically
critical TEC home worlds from the Advent
#2 - Advent - Fight through the TEC/Vasari defensive line to establish a link
with Nanites... and salvation
#3- Vasari - Fight the Nanites with TEC assistance and destroy the Nanite Black
Star (a star made up of psyonic and nanotech power, the source of Nanite
strength)
Epilogue - As the defensive structures surrounding the Black Star as destroyed,
the leads of all three factions find themselves at the center of the Black Star
staring into a reflective pull of nanites. Each leader gazes into the pool and
realizes the truth behind the Nanites.
The TEC leader sees that the Vasari were once men like themselves, but
developed a potent mutant strain of nationalism that twisted and corrupted them
until they became a new species bent on domination. Most troubling, the Vasari
started because of a grand unification, just like the Emergency Coalition. The
Nanite Reflection shows the TEC becoming slavers and scourges of the universe.
The Nanites hadn't come just to erradicate the Vasari, it had come to
premptively destroy the TEC. Now that the Nanites had been destroyed, the
reflection shows the TEC commander as the doomed sentinel of a corrupted race.
The Advent leader (probably a high priest) looks in the mirror and see only
himself, a frail and old man, sans the telepathic network that makes the Advent
so powerful. Without the billions of voices in his head, he sees that the quest
for Salvation has been a fool's errand and that the Nanites seek only to purge
evil. Instead of finding Salvation, the Advent found in the Nanites, punishment
for its crimes against the very fabric of life.
The Vasari leader looks into the reflection and sees the destruction wrought by
his people. The flashbacks to the once peaceful Vasari Empire reveal that the
Vasari had never been peaceful. Their entire society had been built with the
bodies of the citizens of peaceful nations. The Nanites were the creation of a
few rebel Vasari who saw the vile nature of their own people and knew that the
only way to stop the destruction was to create something which would endlessly
hunt that which would disturb the universal order. Now that the Vasari had
finally destroyed the Nanites, the Vasari leader understands that the universe
will never be at peace. The Vasari would have been better off letting their
creation purge them from the universe...
The TEC and Vasari fleets fire the last shots into the Black Star destroying it
once and for all, but their commanders die within the structure, and so does the
truth associated with the Nanites. All three races know their commanders are
missing and probably dead and the remaining fleets surrounding the Black Star
set upon each other, doomed to fight for eternity for the sins of their solar
empires...
*****
Wow, that was longer than I originally intended, but this is the way I like to
think the campaign will turn out. Even if it is nothing like this, I still like
to think of the game this way in the meantime.
Anyway, how do you think the plot will play out? (you don't have to be as elaborate as me though... it's final exam period and this was a good stress reliever for me)