Ive read a lot of post of people complaning that this game crashes to much, or that it is to easy, or its not balanced, and frankly everything else under the sun. The truth is, from my point of view at least, is that most of these people are complaining because this is not the game they expected. Unfourtunetly, I fall into that category. This game, although fun to play for bits at a time, is not what I was expecting and in a way I am dissapointed.
Don't ask me where I got this from, but when I first read about this game I was thinking it would have much more 4x attributes to it. I mean a realtime 4x isnt exactly new, Imperium Galactica II is an example of this, although not perfect one. This game, to me, is simply a super massive RTS, with everything found in an RTS expanded ten times and no one can argue that with me. I mean a 4X game is more than the explore, exterminate, expand, and whatever the last one is. A 4X game is about good diplomacy system, balancing resources, managing your population and ledgers, and that overall feeling of controlling an empire.
I guess my point is, is that I thought this game was gonna have more 4X features in it. I still like the game, but it was not the ultimate collaboration of the 4X genre and the RTS genre. But i must say that SINS is the first game in a long long time heading in the right direction. I guess my hope is, in the next few years when the sequel comes out it will introduce more 4X stuff.
Ok thats my rant, probably didnt make much sense, and I aint gonna proof read it. Just would like to here what people think about this. Don't tell me to download the DEMO first either, I learned that lesson already