SoaSE does not quit process

Greetings,

Slight issue here.  I can load SoaSE, play just fine for hours, etc.  The issue I'm having is when I quit out of the game, back to the desktop, the Sins of a Solar Empire.exe process continues to run fully using one of my cpu cores and about 30MBs of memory.  I then have to end the process which results in rundll32.exe fully taking one core's processing time.  If shutting down the PC after that, I usually have to endtask my audio drivers before I'm able to fully shut down.  This issue existed in version 1.04 and 1.05.

System specifications are:

Windows XP Professional SP2
Intel Core 2 Duo E8400
OCZ Flex 2GBs DDR2 @ 1100MHz
Auzentech X-Fi Prelude
DFI X48-T2R
XFX 8800GTS 512MB

The system IS overclocked, but stable.  Don't think that would be causing the problem?  Most drivers are fairly recent if not the absolute newest.  I can post versions or additional specifications here if needed.

Thank you in advance for the assistance.
10,803 views 7 replies
Reply #1 Top
I usually have to endtask my audio drivers before I'm able to fully shut down.
End of quote


That part would seem to me to indicate there's an issue with the audio drivers at the heart of the problem. Might be worth double-checking for updates.
Reply #2 Top
That part would seem to me to indicate there's an issue with the audio drivers at the heart of the problem. Might be worth double-checking for updates.
End of quote


Actually, I just spoke with a friend who claimed he didn't have this issue previously. However, he now reports that his SoaSE failed to quit its process last night after our game as well. He is using onboard sound with different computer components...only same specifications are the XFX 8800GTS and Windows XP SP2. He is using slightly older Nvidia drivers with the video card.

I already thought of looking into updated audio drivers. I believe the reason I have to end-task them may be because they are still in use by SoaSE when I am trying to shut down.

Are there any other suggestions or causes you can think of?

Reply #3 Top
Is there any kind of of Sins diagnostic report I can send you?
Reply #4 Top
Not as such that would be relevant in this case that I'm aware of, but you can contact [email protected] to see if they have any ideas.
Reply #5 Top
It probably is the sound. Sound glitches hanging things up are pretty common, thanks to the asinine design of the windows kernel. Things to look for would be common programs you share with your friend that are running at the same time as sins and use sound, messenger programs, mp3 players, habits like alt-tabbing out to check things, particularly those that use sound, and sound settings.

My bet is on a third party application, it would be far from the first time two programs glitched each other, and a very tame one at that.
Reply #6 Top
My bet is on a third party application, it would be far from the first time two programs glitched each other, and a very tame one at that.
End of quote


Greetings,

Thanks for the suggestion, it made me go hunting down other applications.

In case someone else runs across this issue, it appears that the IM chat program Pidgin causes the issue. Newer versions of Pidgin fix/are less likely to cause the issue. Versions in the 2.1/2.2 range seem to always cause the problem.

Issue resolved.

Reply #7 Top
Damn I'm good...
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