This is something that I have been looking for for ages. Is it possible to make it so that the AI controls you're research, base building and fleet construction?
I'm considering making a mod in which you are the Fleet Commander - nothing more, nothing less. You have no control over what the scientists are researching, nor do you build trading posts and such. That is up to the government and the bureaucrats/emperor/whatever (we'll assume Govt). The Government funds the production of you're fleet, and therefore prioritises whether to give you a few more ships or to build a repair platform, and so on.
This frees you up to focus on the defence of your governments territory. You don't need to worry about building new ships, but at the same time you cannot always rely on the government to see that there is a threat. You may believe war is inevitable, but the government doesn't - therefore you have to make do with what you have.
I feel that this is a better approach to this kind of game. Modern commanders don't have the luxury of being able to order new ships/forces to be developed, nor making R&D focus on certain fields. They have to play with the cards they are dealt. If that means what they percieve as an underpowered fleet defending a large territory, then thats what you have to do until the Government/AI develops new techs and builds you new ships to command.
Now that I'm done ranting, I can get back to my question - those of you in the community with the knowledge, do you think this is possible/easy to do? Basicly its just enabling the AI to take control of the domestic chores while you focus on killing the enemy with what the domestics provide. Possible do you think?