good to see you're still developing your mod. I thought I'd give an updated impression of your work, since I have now spent ~20 hours or so enjoying SGGalaxy 1.06 I've played as Ancients, Asgard and Ori so far, everything on "high" setting, no crashes or minidumps - stability A++ as always.
I really like the new ship models, and also the Asgard an Ori Beam weapon effects. Bit disappointed with the drones FX for the Ancients, they used to be much brighter and more vivid in your earlier releases.
I usually play against 3 or 4 hard AIs teamed up against me, and used to beat them without breaking a sweat - however, not with 1.06 - no idea whether you have improved the AI or if I just suck But I couldn't win the first 1-2 times with either the Ancients nor the Asgard. Only the Ori managed to annihilate all enemies with ease, which makes me think the balance is a bit off. Asgard ships tended to be nearly invincible with maxed out shield mitigation, and they still are tough, but next to the Ori cap (the Dreadnought one with the Power Surge ability) they are too weak. The Expurgator I think it is called? Anyway, two of them easily owned my Asgard Colossus, which I think shouldn't be the case, seeing as you can build them almost instantly, whereas the Colossus takes ages to research.
Also the Mjolnirs are kinda useless vs. Ori Champions or even a few Knights, but then again I rarely rely on Cruisers... so maybe it is my strategy failing, who knows
No real bugs in this one, just a few minor glitches:
- scouts auto explore sometiems doesn't work, they just sit around; Fix: Manually send them to some other planet, they will start scouting from there
- sometimes buildings will not get built for some reason; they stay at 0% and the construtors aren't moving; Fix: Scuttle & rebuild somewhere else
As always, keep up the great work!