After comming home from my nightshift, starting a nice relaxing game of sins, and i find that the best solution to the over powered malice was this.....
buhu i certenly expected more from the developers of this fantastic game
After i hear the sweet young lady ensuring me that "all shall join the unity in time" i want to se my 3-step skill (malice) have numbers increcement, when i got to lvl 3, i saw to my horror that malice was going to be improved with ZERO.............NADA..............NOTHING.........what the h...(I will spare you the time and remove this part myself) this selution looks more like an ultemate ability to me now.
so I would like some constructive feedback on some OTHER solution than the current malice skil
Ultemate ability:
if you want to make it a fixed skill switch it with ressurection.
ressurection would then absorb a certen % of the lost capital ships experience and spreeding it amongst your remaining capital ships
3-step skill:
I really liked the ideer with the ship cap on malice so ill stick to that. then make the skill somthing like this (you can always rework the numbers) and regulate AM cost to the duration
Malice:
number of targets affected 16 / 20 / 24
Percent dam spread to targets 10 / 20 / 30 (%)
raising the ship cap will still make it usefull at low lvls
and you do well to remember that all shall join the unity in time
hope that helped as i said im pretty busted now 