Sins manual, page 75:Updated versions of the SOFTWARE made available after the release will require Internet access to activate the update. Alternatively, users may send an email with a special code to be sent back the file needed to activate the Registered Version on a machine without direct Internet access. Please see https://www.stardock.com/StardockActivationInfo.asp for more information. Updates can be obtained from the Stardock Impulse program bundled with the SOFTWARE.
Note there is zero mention of standalone updates there. The only reason they were offered was because Impulse was not ready in time, and we didn't want to have people use SDC (which has been the exclusive method of updating for GalCiv2 for nearly two years) then shortly update to Impulse.
The specific clause you cited was breached by failing to bundle Impulse with the SOFTWARE. For a clause like that to hold water, it must be reasonably true. Yes, now that Impulse is here you can download the updates through it, but the specific part about bundling it with the SOFTWARE is invalid and brings down the whole clause because 1) the bundling never took place and 2) 5 patches were released over 5 months all without Impulse thus leaving an unreasonable amount of time and progress between the SOFTWARE's release, the date of that EULA being accepted, and that of the implicit replacement method of delivering patches. At worst, the clause is invalid. At best, the clause is disputable.
Impulse is neither, and has in fact been certified by the Anti-Spyware Coalition. It does not install itself unbidden as you seem to imply.
I said it was invasive and shovelware. I did not say it was spyware or malware. From my point of view, programs that usurp functions of other programs, such as community web browsing and also application management already built into the OS, are deemed by me to be invasive. Programs in which are tacked on to another product and required to continue the use of that product even if for a very specific function, such as updating, are shovelware. So why get upset about Impulse and not EA Downloader? Because I could still update and play Battlefield without having anything to do with EA Downloader. I don't want it nor need it. I was not forced into it either. Don't tell me I'm not forced into Impulse when it is explicitly required for updates. For reference, I regard Steam as invasive and shovelware too. I consider Windows Live to be invasive, shovelware, and malware (for causing a sizeable performance hit).
Sins does not support Win2k (the requirements list Vista or XP only)--in fact, it will outright refuse to install. The only way to get it on a Win2k machine is by copying files manually and replacing DLLs with old ones, as I recall.
That one is my mistake since it's clearly right on the box, on the back, in the bottom right.
Impulse is in fact better for people with limited download speed or quotas, as it allows incremental updates, rather than having to download a cumulative patch from 1.0 every time there's a new version.
Ok, so it's good for people with slow internet speed.
An analogy to what's going on here, last year I was out to spend $20-something thousand on a new vehicle. The one I was looking at had this thing called Sync. I didn't want Sync. The dealer insisted it wasn't a deal breaker and that I just could ignore it or turn it off. However, you can't really get rid of it because it's integrated. Yeah, you can ignore it or turn it off, but certain functions require its use much like how you want to have Impulse handle the update function of SOASE. You should have seen the look on the Ford dealer's face when I walked away...the sweat drops on his head were akin to something out of anime. I really wanted that truck too. Now imagine the vehicle I bought elsewhere, which does not have Sync, getting a service notice that there's a mandatory recall update to the onboard vehicle computer and they're going to tack on Sync in addition to that update, free of charge. Some people would be thrilled, happy, indifferent, angry, infuriated, and so on. I would be angry. Could you imagine someone in the car industry doing such a thing given the volatility in that industry? Take a look at the economy...the entertainment industry is in for a rough ride particularly later this year especially if predictions come true that the Dow goes as low as sub-8500, gas hits 6 or 7 or 8 dollars a gallon, a declining dollar, and various companies severely scale back operations. Ok, so I'm just one person so it's easy to ignore me. However, it's been demonstrated that many people are upset about being required to have Impulse to get updates. You saw some earlier in this thread and in various other threads. A sizable yet small fraction of your customer base in all probability agrees.
Nobody here is advocating getting rid of Impulse. Nobody here is complaining about Impulse being required for future games. People, like myself, are not happy that Impulse is being retroactively required for games that have come out before its release. All the complaints could easily be silenced by providing stand-alone patches for pre-Impulse games. It's really that simple.
My point is made so that's it. If this doesn't convince anyone to release a stand-alone patch, then there's no magical phrase or new reasoning I can come up with to convince anyone to come to my side. Also, I do hope that Returning Armada is a little less-nerfed when it comes time for v1.1's release.
Just because I'm adverse to Impulse today does not mean I won't join up in the future more of the listed features become available, particularly in the SDK arena.